[quote who="Moomo" reply="4" id="3625511"] All of the game files are readable plain-text. You can read the AI settings including their resource multipliers in the "Ashes of the Singularity\Assets\GameCore\DefaultPlayerAI.xml" file. Challenging AI has increased metal, radioactive and logistics multipliers. [/quote] That is awesome! Can I edit this file to make the Normal AI which does not cheat play with the personality/aggression/d
Whisky_Ryan
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Thanks for the great info Frogboy!
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So I created a game with some insane-difficulty AI just to watch how they play and they were creating units incredibly fast. Brutes were taking ~6 second to build and archers were taking ~4 seconds to build. I thought the whole praise of the AI in this game is that they do not cheat... Am I missing some critical technique to reducing my units build times or is the AI in fact cheating? Edit 1: So I just did some testing to see how much the AI cheats and here are the results:</p
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