The motion (or lack thereof) can be a little odd at times still, but CG anime has come a long ways in recent years. I can't speak for the Yamato remake but, if you swear it off CG entirely you miss out on gems like Sidonia no Kishi (only licensed in NA by Netflix for some reason). Mecha action benefits from CG immensely since that is an area that tends to either suck up the animation budget or get skimped on.
kryo
Regardless of the OP's intent, I think this has run its course... the authoritative answer per the refund policy has been given a while ago. [quote who="The_Gear" reply="19" id="3478079"]refunds are not given for pre-release/pre-order software[/quote] Anything purchased through a third party such as Steam is subject to their policy, and I do not believe they refund early access purchases as a general
It can take a little bit for the registration to get all the way through the system. It looks like it's showing up there now, so give it another try. If it still isn't working, contact [email protected] and they should be able to sort out any issue with the registration.
If you have a non-Steam copy of the game and have registered it with us, you can download the latest version from store.stardock.com at any time.
Email [email protected] with more detail about the error and they should be able to help.
We'll see how much they can 'improve my advertising experience' when their scripts and image bugs are blocked by default...
The general Stardock forums don't show all categories--you can find the modding forum (and the threads for the various active mods) on the Sins site .
Check the My Downloads page on store.stardock.com. You'll find your key there.
Email [email protected] and they can do this for you.
If you email [email protected] they can reset your limit and help with any other issue.
[e digicons]:thumbsup:[/e]
If you bought from us prior to Gamestop's purchase of Impulse, you should be able to download the game directly from the Stardock store by logging in with the same account you used back then. You cannot download from Steam without Steam keys, but if you want to get Rebellion you don't need any prior releases to do that anyway.
There has never been anything bigger in GC2 - you may be thinking of another game.
You would have to have changed the ICO Port in your settings file, so if you don't know then you probably have not. You might have a network issue or some other problem--if you contact [email protected] they should be able to help.
[quote who="-Scarecrow" reply="27" id="3471721"]I still can't.... It sits with a blank screen and login on the side, then after 20 seconds it says disconnected again[/quote] Make sure you aren't trying to use the beta ICO with a release build, or vice-versa. It's up with 500+ users on at the moment.
Steam always has the latest version available to you, and that's the only place you can download the game. You should get your badge after you first run the game and register it (it may take a bit after that to show up).
Worth noting that the TrueCrypt security audit is going to proceed regardless. So it should be known before too long if there really is some major issue that is not feasible to fix, or if it would be practical for someone else to fork or take over the project. [quote]My guess is the feds would consider TrueCrypt to be 'inadequate' now in the event of an audit, whatever version, but damn, the process of decrypting & re-encrypting is a pain.[/quote] Do
As it is not officially supported I would not expect any effort to be put into fixing it (that's what 'not supported' means, after all). It's not impossible that it would get fixed accidentally if the cause is related to some issue on a supported OS, but that's pretty unlikely.
[quote]anything big or small[/quote]
[quote]Current Display Mode: 1920 x 1080 (8 bit) (60Hz)[/quote] Unless DirectX is misreporting somehow, check your second monitor.
Have you contacted [email protected]? They should be able to help.
[quote who="Primal_Savage" reply="13" id="3466017"]What is the programming language of tomorrow?[/quote] C++, just like yesterday. Functional languages are good for some things, procedural languages are good for others. APL and C are different because they were designed with different goals. APL has been around since the 60s and it hasn't been adopted widely simply because it isn't the appropriate solution for most problems. That said, the whole argumen
[quote]because their weapon and defenses of choice are the same, all the time, which makes it an easy win.[/quote] The AI is basically non-existent at this stage, and ship design isn't in either. It'll be smarter once it is actually implemented :)
There isn't. Replays aren't videos, they're a record of the commands needed to reproduce the same game.
[quote who="ElanaAhova" reply="25" id="3462817"]silly me, I never noticed the posting date.[/quote] It was a spam necro.