David Chong

David Chong

Joined Member # 663165
0 Posts 0 Replies 24 Reputation

[quote]Or use same graphics elements but just increase map area shown. The Operational Art of War did exactly this.Think about playing game in windowed mode and when resizing window main map area would just get bigger/smaller. No need to do extra graphics etc.[/quote] that's all *I'm* looking for. maybe it's just me, but i think it kinda sucks having to scroll to do something simple like telling a constructor to go upgrade a starbase that's in an adjacent sector.

28 Replies 1,539 Views

[quote]It wasn't a beta patch. It was a ready to go "Data" patch released by the devs. It's been out for about a month or so. This new patch is a "Code" patch. Also released by the devs. For the all knowledgeable someone who claims that everyone that doesn't like it hasn't played the game or doesn't know about it, I would think you would have realized we are not talking a beta patch here.[/quote] maybe, but the *code* patch is a beta and the final version of that is supposed to accomo

54 Replies 2,138 Views

depends on the situation. never in the expansion phase of the game, but later on i will if it'll get me something decent in return. if i do trade it, i tend to trade it to everyone since only peddling to the minor races just means the minor races reap the benefits of trading it to everyone else...

26 Replies 762 Views

what? there's *counter* espionage? 1 don't know. 2 it's possible but tends to be highly unlikely. 3&4 the limit to benefit is some multiplier of the planet's planet quality, not sure what the actual number is though. typically i don't bother with more than one unless there's the UP ruling in effect that limits the number of modules on a starbase. 5 not that i know. 6 yes. however, i'm pretty sure you can trade for them and make use of them that way.

4 Replies 170 Views

[quote]On Large or bigger maps tech victory becomes a "legit" option as it is entirely possible you will be able to reach Final Frontier long before you can wipe everyone out or achieve an alliance. As LDiCesare points out, it becomes even more viable when you're not dominating at all.On Medium and smaller, going for tech is more of an excercise in completism as it is rare that you won't have achieved an alternative winning condition long before you can get it.[/quote] aahhh, that

9 Replies 411 Views

every time i've actually been able to achieve it, i could've achieved a cultural or military win waay the heck before; it seems it's only by actually deciding to not take those other two victories that i'm able to get a tech victory...is it just my style of play or do others have a similar experience?

9 Replies 411 Views

[quote]Make the IQ of the minors to be the average of that what you set up for the majors and not what it is at the moment.[/quote] i've noticed this too. the minor races when they appear can have an advantage over easy-difficulty major races. it sucks when the minor races get ahead and they can't be destabilized (or espionaged for that matter).

363 Replies 14,830 Views

i'd love to see this. in my game, i've renamed the factions spacing guild (torian), harkonnen (drengin), corrino (altarian), ixians (yor), tleilaxu (arcean). somehow it always boils down to a scrap between me, the tleilaxu, and the spacing guild. dirty tleilaxu >:(

4 Replies 2,043 Views

[quote]I note that the news items about .59 say nothing about fixing the save problem. [/quote] from the announce: + Overwriting saved games from previous version had problems now fixed. nebuchad: the number/type of ships can be nearly irrelevant if the attack/defense bonuses for one side completely overwhelm the other. what this represents is technological superiority. it's all about research, you could research the appropriate ship-types or you can go

363 Replies 14,830 Views