InductiveWidget

InductiveWidget

Joined Member # 6645238
3 Posts 5 Replies 1,852 Reputation

As for the way DLC is being handled it would be nice if there ends up being some in-game message that says something like "Hello, this lobby contains some DLC content that you will be able to play with since it is owned by the host. However, if you would like to host your own lobby or play single player skirmish with this DLC content then please consider checking out our available DLC." This way it can be made really obvious to the players a

28 Replies 95,182 Views

[quote quoting="post"] ... Ashes:Forged Void Alliance Wars or whatever ... [/quote] I will be upset if this doesn't somehow make it into future naming schemes. [e digicons]:P[/e]

28 Replies 95,182 Views

These are my steps for producing this bug: First off start out zoomed out the furthest you usually can like so Then have your engineer/constructor selected, hold shift, in this case press (not hold) shortcut Q to bring up a metal extractor and start queuing up a few after

1 Replies 4,183 Views

There is a bug with the shortcut keys for metal and radioactive extractors ( Q and W). To replicate hold down Q or hold down W and then start spam clicking the left mouse button while holding down the shortcut key. Result is this:

2 Replies 2,817 Views

[quote who="Mellified_Man" reply="4" id="3630793"] Up to 16 cores are supported by Ashes currently. The real world benefit of more cores is that the CPU won't bottleneck the GPU. If you play Ashes on low settings with a decent GPU you can actually max the CPU before the GPU. Here is an example. Note the CPU and GPU framerates

7 Replies 64,238 Views

[quote who="Ticktoc" reply="3" id="3630767"] I think the game can use up to 12 cores, a Dev did say once but I am a little foggy on the number, it was at least 12 though. I'd be amazed if it made the AI smarter but it would make your sim speed bulletproof for when we can play on Huge maps with 12 players. 11 AI with thousands of units is going to be a challenge I would think, unless the 12 player mentioned on their roadmap is just for MP/Humans. I've not heard of

7 Replies 64,238 Views

[quote who="psychoak" reply="1" id="3630454"] Performance wise, you're already seeing degradation in the efficiency of your processor by the time it hits 50% utilization. At that point, it's like having a saturated connection and things slow way down on getting through the queue. Upgrading would get you a lower power utilization and and smoother and more speedy execution even if there aren't any game play factors. I highly doubt there are, getting smarter wi

7 Replies 64,238 Views

Hello, Regarding the mutli-core ai engine and multi-core nature of the game engine itself would there be any noticeable differences in game play/performance if I were to upgrade from my 4-core i7 to Intel's upcoming 10-core Broadwell-E chip or to AMD's "rumored" 16 core FX Zen chip? More specifically, would the ai be even smarter and execute even more complex strategies, or would the differences and benefits be a bit more subtle under the hood type improvements? Any insi

7 Replies 64,238 Views