Lord Null

Lord Null

Joined Member # 666331
0 Posts 1 Replies 2,240 Reputation

Honeycomb style world that allows you to build in vast pockets around the interior of the planet Hollow sphere world that allows buildings on both the planatory crust and on the inside around a hollow core Giant spike mountain world that has a giant mountain sticking out of the atmosphere giving you a free space elvator bonus for ship building and trade good transport Green planet that has one ecosytem that is just one plant... that spreads to other planets aroun

6 Replies 110,463 Views

I too would like to see a more beefed up ground invasion. With specialized troop’s graphics showing up as you research them and some sort of graphic showing that you have the Tir Quan centre. Call it nuts but I am sure that I am not in the complete minority on wanting to see graphics as you conquer and annihilate your enemies :) I think that seeing different alien graphics as you fight on an updated old invasion screen fusion with the new one would rock this game…

274 Replies 737,511 Views

I too would like to see a more beefed up ground invasion. With specialized troop’s graphics showing up as you research them and some sort of graphic showing that you have the Tir Quan centre. Call it nuts but I am sure that I am not in the complete minority on wanting to see graphics as you conquer and annihilate your enemies :) I think that seeing different alien graphics as you fight on an updated old invasion screen fusion with the new one would rock this game…

42 Replies 31,012 Views

hmmm 5 things to look at; 1. Planetary invasion screen add combat troops/war machines fighting on the screen(maybe differnt graphics for different units...) 2. Graphics that make worlds look different they all seem to have the same look after awhile maybe they can change to become terraformed by the race that controls them for the longest time....(maybe several special planet looks that randomly appear in the game). 3. The ability to loan your allies cash as per t

274 Replies 737,511 Views

Two requests for TA... 1. Is it possible to have a time clock synced to the time on your PC displayed on the Main menu of TA? 2. Is it possible to have a switch so that you can drop into Windows temporarily and then back into the game? Thanks in advance

382 Replies 106,200 Views

Mega events that involving artifacts 1. Requirement to do archeological digs on planets or asteroids requiring you to invest in new techs to decipher and figure out the meanings of the artifacts or to use them. 2. One race finds a powerful artifact that requires the player to find the counter artifact to nullify its powers 3. Ability to land or setup research outposts on planets uninhabitable for locating these mysterious artifacts? 4. Requirement for a n

400 Replies 126,803 Views

Mega events that involving artifacts 1. Requirement to do archeological digs on planets or asteroids requiring you to invest in new techs to decipher and figure out the meanings of the artifacts or to use them. 2. One race finds a powerful artifact that requires the player to find the counter artifact to nullify its powers 3. Ability to land or setup research outposts on planets uninhabitable for locating these mysterious artifacts? 4. Requirement for a n

228 Replies 165,040 Views

cyberj914, shutting off the auto save is not counter productive... when the game crashes I email in the report. After that I continue the session to see if there are any other problems or irregularities. Which is hard to do, when the game crashes every time the auto saves kicked in. Have now been able to play out several games without any further crashes, except for some odd AI building patterns...

15 Replies 8,390 Views

Anyone else experience the game crashing during auto save in the latest build? I have sent in my de bug reports. When playing giant maps and AI set to normal or challenging the game will crash during the auto save always near the mid way play of the game(about an hour or so into it). The auto save will not appear when you attempt to reload and recover from the crash... this has prevented me from completing any of the games of this latest build due to this. Just curious to see if anyon

15 Replies 8,390 Views

In the two DA beta games I have played the Dread Lords appear as a minor race with their own planet. The first game the Altarians pounced on them and wiped them off the map. The second game I saw them and tried to cultivated them a bit by letting them grow and seeing what would happen... also hoped for some juicy factories and techs on the planet to develop... but all they have are the Dread Lord ships and normal factories. More like a minor race finding Dread Lord ships, tossing a few cold

10 Replies 5,873 Views

During my play of the latest version of the Beta (gigantic map/challenging level), the Dread lords appeared. First let me say that having the Dread lords appear is a good thing. Though this event did not live up to my expectations, as the Dread lords where a bit weak and easily defeated (even after I had left them on their own for sometime). Would it be possible to expand upon this event? Perhaps having the Dread Lords appear widely spaced at four planets on the map and then after they are

10 Replies 5,873 Views