[quote]I noticed this the other day, when you have the options set so that you are prompted if you want to build a starbase over a galactic resource the prompt appears twice (you accept the first time, then the prompt will reappear for a second time and after you accept there its fine). [/quote] Actually it's "usually" twice , sometimes 3 times and once had it 4 times :)
Lord KiRon
Yep , not to mention the fact that if you disagree you can't return the product - no store takes opened software box back what ever the reason.
[quote] it would be very nice, if you put your miners on automate, they will upgrade mining stations automatically. Which they dont atm[/quote] They do but there is a bug connected to it :) If they have nothing to do they go into standby , but once you research Space Mining they do not wake up, you have manually "stop auto" to make them tick again.
Btw: [link="http://www.cdfreaks.com/news/More-DRM-disasters-unveiled-not-just-MSN-Music.html"]here[/link] is the link to artical listing a lot of DRM activation disasters, where companies much bigger then StarDock (Sony, Microsoft etc) decided to drop activation for some old product and customers were f$$%ed.
I started similar topic with same concerns (and some additional) [link="https://forums.galciv2.com/307945"]here[/link] but answers I got was pretty aggressive.
I think Brad just wanted to show his middle finger to everyone ;)
First save them with some graphics software like Paint , then upload them to [link="http://www.imageshack.us/"]http://www.imageshack.us/[/link] and post a link here as an image.
Don't beat me but what I like most in TA is that becomes much closer to original MoO :) Really the AI is better indeed, separate tech trees "rules" and even while I do not design my own ships look the moving parts rock ! :) On thing I noticed that while AI become more "logical" it become much easier to play, remember being unable to win in original GalCiv/2 even on easiest settings , now I am not really to challenged on the normal settings. First I thought it's a bad thing b
While I also think Stardock's games a very buggy I still believe they worth every penny. The really critical bugs fixed reasonably fast. It is annoying and hurt your gaming experience to see all the small bugs travel from version to version but really it still a great game.
Sorry for being pain in the a$$ :) but what it really means ? I will be able to "buy" with them Stardock's published games but not from other Impulse partners ? - if it's so it's OK for me , I targeting for new Political Machine and new Fantasy game - will I be able to get thous for tokens ? (if you asking how I end up with 14 tokens - I had some money left in PayPal account that was impossible to withdraw in my country so I "invested" in tokens :))
OK , thanks for reply , I actually do not really care about this bug since when I play I do not do anything else, so if I need to exit I just save and exit. For me it's better then playing in window. Anyway I just "nailed" another bug I saw from long ago but was unable to pinpoint the way to reproduce it. The problem is that at some point planets stop producing ships. Now I know how to reproduce it 100% : 1. Set some planet to build a ship :) (normal ship not colony or
So what I am going to do with 14 tokens I have now ? They going to be converted to some credits or something ?
Thanks ,no offence intended for anyone but after more then 10 or so years using windows thats not what I really needed. I now that, I just wanted to report bug and btw where is log saved on Vista in GalCiv2 ?
[quote]"Custom Candidate?"[/quote] +1 ? And sorry for being pain in the a$$ but I would really like the [link="https://forums.galciv2.com/310284/page/1/#1717428"]bugs[/link]addressed :), at least someone from SD acknowledged "we know about them" would be nice.
Isn't whole point of this thread to report bugs not find work around solutions for them ? ;)
Yep still a bit too many bugs on my taste: [link="https://forums.galciv2.com/310284"]Look here[/link] but the game itself almost perfect. Two things is missed thou - being able to spy without disabling someone else's buildings and ability to propose "UN" decisions by yourself.
Well the "store" is not so simple by itself and I always have this problem with kind of two stores one "at stardock" and another "at totalgaming" somehow it require me to login 2 or 3 times or something and you can buy tokens only in one of them. Anyway I would like to be able to buy tokens and use token (including gift for someone) within SDC without all this problems.
[quote]Run the game windowed instead of full screen. Set it to your screen size and it will look full screen.[/quote] And why I would do this ?
Much better then before but still full of bugs: https://forums.galciv2.com/310284 and thats in first 1/2 hour of playing :(
Also after I returned from posting this message (Alt-Tabed out of game to do so) I got "Invalid call" message box , after pressing OK game exited :( The system is Vista x64 SP1 - no idea where you save dump/log files in it.
As you can see this time they are not on the map display but in selection ( stacked ships) : The "thing" with logistics 9 is actualy 3 autodesigned Phoenix M8 ships and the one with 3 is another ship. The starbase is a resource (morale) starbase. Playing compain , first mission. Also as
RC is "release candidate" so basically it should be the same as release version anyway (unless they find more bugs of course :))
Not to mention that Europe is not entire human race , at least rest of the world continue to do it in this 21st century.
No problem with English for me (besides spelling errors :))
Well thats not kind of functionality I had in mind :( Let's hope they can improve it in Impulse.