Nand1

Nand1

Joined Member # 673350
9 Posts 8 Replies 5,004 Reputation

No recruitment thread is complete without a post from your friendly Evil Empire recruitment officer. .Join the Evil Empire The Evil Empire offers several reasons to join such as: Be Evil . This one alone is a good reason. Visit strange worlds and cultures Destroy strange worlds and cultures Enslave strange worlds and cultures And of course, your free 5000 torian slaves But, you must be evil to join. So go forth and conquer evilly

24 Replies 617 Views

[quote]Er, does it really piss you off (Nand1) that the Solar System isn't exactly as it is in the real world? [/quote] First you must understand that I love this game, and the fact that sol is different is my least favorite part. I don't HATE it, but it annoys me, especially when sol ends up as a purple sun :notsure:(not really when it has different planets, I like it when it has good ones ;p ) . I just think that it would be so easy for the coders to make sol always a yellow sun. The

17 Replies 714 Views

GNN News Flash: Once again, the hotly anticipated Good/Evil improvements has been postponed. Nand1 has delayed the submission mod until at least mid-day tomorrow. Nand1 has also released information that he has completed the technology section of the mod, but has barely started on the improvements. Nand1 attributes the delay to "Cal game going longer than he expected", "Fallout 2", and "Lazy Torian slaves not working hard enough". [Message Edited]

2,200 Replies 62,697 Views

Been a while since you made them tho kryofx... When did you first send them to me? Days? Weeks? Anyways, I give the Nand1 Stamp of Approval >:( to kryofx's mods. They good. Download them. Also, in kryofx's infinite slowness to beat maso, I tried maso. Of course, I failed. I quit right about when the torians declared war on me and Sol flipped :(. [Message Edited]

2,200 Replies 62,697 Views

Nand1's Good/Evil mod has been postponed... indefinately. Just Kidding ;p . After spending almost three hours on the techs portion I realized that I cannot finish this(aka too lazy too) in my limited(four hours, so not really) amount of time. I may finish the mod tomorrow cuz I getting really bored. I also wanna try a maso game so I'm prolly not gonna finish it today.

2,200 Replies 62,697 Views

I'm glad I'm not the only one who likes massive production. The latest mod, which I have planned out on paper, includes an improvement and a wonder relating to those. They decrease PQ and Morale, but they raise Manufacturing by a ton.

2,200 Replies 62,697 Views

I'm pretty sure it's both. The library has not been getting updates since people haven't been submitting. I, and many other people have had to cut back on mod-making due to school. I should have a mod submitted by friday, so It should show up on saturday-monday. Thats my theory at least. [Message Edited]

5 Replies 1,381 Views

I should be playin' that Maso game I was talking about, but I just started on my latest mod. Prepare for the new Nand1 mod: Good/Evil Improvements It will include: 22 New Techs (Good and Evil) 10 Good Improvements 6 Neutral Improvements And of course... 10 Evil Improvements :d . Look for suggestions from your favorite community members, bpleshek and kryofx. The improvement has been postponed till at least Friday due to lack of time. [Mes

2,200 Replies 62,697 Views