Space Sharks are very cool. When they popped up in my game I didn't have many ships (wasn't playing aggressive at all) so I had to use several antimatter missiles to defend my planets.
Nand1
Or you could just download my new improvements mod and use life-seeding for another 10% bonus.
I had no idea that earth could support so many like that. I thought that we would just build massive high rises for living space.
I once started in a sector with five yellow suns in it and something like ten habitable planets in it. Unluckily it was in the far upper-right corner of the map and there were very few stars around it.
The fact that the illuminati empire exists is proof enough for me. ;p
Yeah it is possible to find two class 20 planets in a system.
Wow, my ship strategy is totally different. I just build what I believe is convenient. For example, if a corvette takes more than 6 turns to build at a planet i'll just let it build corvettes. If it takes less than 6 turns to build one than i'll have it build a battlecruiser and so on and so on. I'll also not race through to get better ships. I'm usually the second or third race to get to the next ship tech becuase I hate the wait (especially long on gigantic maps, about all I
"Near dead"? I would never have considered us "near dead". Also, if you know your history, you would know that the illuminati has been a force for hundreds of years in human history. Formed sometime in the 17th or 18th century, the illuminati has been guiding the actions of countries since they were formed and continues to do it to this day. [Message Edited]
Mod Update: I fixed the spelling error in the economic computers description and I moved it to the hyper computers tech so you wouldn't have two trade goods coming at once.
heh, another member :) . Also, our emporer, Treylis just got enough points to boost himself into the top ten. Just a couple more points and our empire is on the chart :CONGRAT: .
Usually I play good, but I usually never make it to pure good because I always get the worms pq bonus. I also like being friends with the other good races. I hate being at war with more than one person at a time, and it seems that it always ends up that way when I play evil.
Do embedded ads, I think that everyone hates pop-ups. Also, fantastic job on the site! I think its one of the best designed sites i've ever seen.
Check out the starategy forum. You might find some good tips there. I'm too lazy to list my strategies.
the Gonegolders empire has 84787.5999999999 points. I dont think ive ever seen that before...
17.15976% Geek. I'm not sure whether this is a good thing or a bad thing.
I think its gonna be a loooooong time before we reach a million...
The Fellowship seems to have reached 1 million now too.
[quote]astroids -that another thing that they should have added. they would only be able to support a very small population, but they would provide the minerals and metals to make extra-large starbases, where the modules on it would have a much greater effect then the regular non-astroid starbases. [/quote] Thats what a whole bunch of the space resources are. Other than the ones that are gas, most seem to be asteroids from the pictures.
Dont worry about the pq bonus, I've used them in my games and I don't think the bonus is noticable enough to get the anomalous reading.
it would be appriciated if you could post feedback about my three mods, Advanced Transports and Freighters, New Improvements, and Anomoly Pack 1.
Try the CDG mods forum http://www.cdgroup.org/forums/tbs/gc/index.php
Life force resources? What the heck are those?
They're purpose is just for decoration. In real life there are plenty of stars without planets. Also-the dyson sphere would be really cool, but I'd like to see a ringworld too. :)
It MUST be the Galciv ghosts then :SURPRISED:
Another thing that might affect the way we rate these is what alignment we set them too. I always have the race's alignments set to random so the races usually do different each game.