issue here with autosave is that it takes so much time to complete. durations in the order of 10 minutes are the norm. as a rule, turns with autosave happening last about 10 times the ones without. fortunately the game hasn't crashed once yet, and consider to skip altogether autosave usage. any pointers, welcomed. c
carlopaggi1
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Autosave - problems and a suggestion to autosave at the end of turn
in GalCiv III Support
Stardock Forums
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tried with OnTurnCountSinceTrigger , no luck, it seems working within a scenario. posted unded separated cover : https://forums.stardock.com/480327 and thank you for your pointers. c
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had a few goes in adding a custom race trait with a repeated effect based on turn count. something like, every so many turns, do something. couldn't make it work. used OnTurnCountSinceTrigger which apparently requires to be used within a scenario. similar outstanding issues in : https://forums.stardock.com/477419 any pointers very welcomed. c
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