[quote who="Frogboy" reply="2" id="3667768"] Hover units hover via gravity channeling, they can't float on water. [/quote] That is something the marketing department would think of. [e digicons]:grin:[/e] Also, why float when you can hover. [e digicons]^_^[/e]
camo_steve
[quote who="Timmaigh" reply="1" id="3667757"] 1. Obviously land units wont be able to hover over water to keep land and naval units separated. There does not need to be any explanation or justification why not. 2. Land units dont need to be able to interact with naval ones. The aircraft will be there for that purpose. 3. see above 4. yes The most important thing is to avoid usual mistake and approach the use of the navies t
Ok, so there has been talk about Ashes receiving a dlc/update with naval units. While this is a cool idea, a bunch of questions comes up as a result of it. Lets start with the first question. Why have naval specific units when all of the units in the game can hover? If units can hover, land or naval units could technically traverse both domains. So if the game does add naval specific units, how do you justify restricting land and naval
I'll help Island Dog today. [e digicons]:grin:[/e] Reminder for today! 4-6pm est Play with the devs.