i don't have any of those options and i have 1.11
danielost
if speed is important then trade vessals should be upgradable after they are on the route
you haven't found the governer that tells all planets to send ships to one way point yet
thanks for the inclusion of the oiganal constitution class
i am doing this so it will get posted
yes but most of my ai's have a speed of 5
i would say that if the minor races don't have a vote in the UP then they aren't part of it and you should be able to trade with them no matter if you are a member or not
maybe the ai should get more agressive as the game goes on
i think constructers should be able to repair a damaged star base
make the lights work if possible
all you have to do to get around the 0 weapon defenders is put a weapon or two on transports and then armor them as high as you can
i would say that if a non combat ship ie cargo, constructer, unarmed scout, or colony ship has a speed 5 times the speed of the combat fleet that is after it. the ship/ships should have a small chance to excape like 1% just becouse of their speed alone
i think the constructers should be give you the option to repair starbases when damaged if you think about it if a base was damaged the crew would want to repair it not add more options first unless it was a repair module
i would also say that the only time your patrol fleet would auto attack is if your are already at war with the affending ships otherwise the attack should be up to the player like now when ship /fleet is on auto move
i would say that if a scout or two are in your territory that they would be consedered non combatants unless they are armed same with cargo ships
i said this in a feed i started about patrol command. if you have a solid border you can order you ships to patrol. they would attack anyone in your territory if siad ship didn't belong in there. as far as more lines on the map get rid of the inflence borders inflence flows across borders don't believe me ask mexico, canada, england, your choice one that one. there shouldn't be anything that says you can't influence a planet on the other side of universe as long as they know your there ie
yes but if you drop below 2000 ie upgrading all your ships next turn it is only -2000
yellow=soil improvement orange=planet imporvement? red =terraforming
Bill Gates gives more money to charities than most countries. He's not ALL bad. i agree and his new project is to do with medicine that he did with computers make it available to everyone
only scout that i use is the flagship and i speed up both constructers and colony ships
i would also like to see more styles of ships there are 10 races and only 5 styles and it seems that if an ai gets the same ship style as mine he gets my custom ships too is there any way to include in 1.2 a button in the menu so that you could design ships without going into the game not talking about the guns and what ever just the extras
don't know if it can be done in the game buy the defiant is a medium ship with the guns of a heavy if you remember they were worried about it blowing up when it went into combat becouse of the weapons mounted on it
sorry i hadn't meant you didn't do a good job
any chance you guys have thought about putting in space living animals to couse havoc like the pirates do
any chance you guys have thought about putting in space living animals to couse havoc like the pirates do