danielost

danielost

Joined Member # 688280
38 Posts 3,563 Replies 31,620 Reputation

an example of dark matter a black hole newtons three laws of motion still count just becouse we don't have all the numbers on everything

93 Replies 51,592 Views

i have a stupid idea why not as the last tech for each gun allow the player and AI to design it ie tell the computer how much damage it does and the computer tells player how much damage how big you know all of the little things about the gun i know i know stupid idea but i just thought

7 Replies 7,206 Views

huge hull has a lot more space than cargo hull i put up to 50 defense for all three defenses and then i start arming them and your right any self respecting AI would never arm its transports but they are effective if you don't believe me tell that to the human admiral that was attacked by three of my transports oh wait you can't he hasn't returned from his last mission yet his last words when the tranports attacked his fleet of 7 includeing one huge ship was this is

15 Replies 10,671 Views

lets try a little reality here a starbase would have to have its own production capabilities example the death star was so big that it would have needed about 100,000 people to operate it ie move it, keep the engines running, feeding everybody. why do i say this becouse the modern day carrier requires 10,000 crew to maintain it a fully functional starbase would require at minimum 500,000 crew remember the deathstar would still need to go someplace to make major repai

15 Replies 12,189 Views

maybe not but you should still be able to patrol an area whether it is with way points or assigning ships to a base and use its influence area to patrol in and as soon as we colonize mars and they become their own nation/nations they/we will put borders in space maybe ones that move with the planet like borders in the ocean around countries now but there will be some kind of border as i said before once we colonize the centaur system and after we run into other races out

16 Replies 6,917 Views

doing this as separate so that it can be read better if i was able to i would take the mini-fighter mod off the base and make it ship capable with three sizes 1=3 fighters small enough to put on a small ship say size 10 2=6 fighters size 13 3=12 fighters size 15 and remember you could put more than one on a ship if ship is big enough of course and remember that the carrier is going to get involved in the fight and for those of you who want

71 Replies 69,776 Views

what i refer to is the starbase mod for the mini-fighters and that is what a carrie would carry not ships capable of getting there on their own but shuttles that can't fly through space that far ie no warp or life support at all not the tiny ships becouse they can carry both a fighter would carry weapons only and suffencient means to fly around the carrier in combat unlike mordern navies where the fighters can fight long distance from carrier do to the fact that if they a

71 Replies 69,776 Views

increase research spending early in the game and raise your taxes to 35% and drop spending to 65% then on planets i build in this order one factory, port two factories three banks/econimy and up to three research all room left over is for what every i want to put there usually farms and the moral stuff then i buy the factory last three games i have never run out of money at the beginning of the game of course you have to watch your money growth and raise or low

24 Replies 14,126 Views

ah if you read the beginning of the game all of the races had stargates which for some reason they dumped these instant traval gates for hyperspace sorry there was one race that didn't have the gates

116 Replies 63,126 Views

as for carriers and fighters if you have a carrier with fighters the fighters will not need engines to get anywhere other thing i have noticed is that the ship components change size ie an engine on a tiny hull takes less space than one on a huge hull i think all ship components except armor and maybe shields should be one size becouse frankly a five inch gun on a destorer is going to be the same size as a five inch gun on a carrier but a small hull will not ta

71 Replies 69,776 Views

ok so now you have your starbase moving starbase being up to several miles wide and massive oh no there is a big rock in front of you that you didn't see before going now stop

16 Replies 23,837 Views

they may not take the shipyard along with them but they do have ships permently assigned to its defense and those ships do not sit in the harber but patrol outside of it so as that they can intercept bad guys whomever they might be i draw your memory back to dec 6 1941 pearl harber when a us destroyer sunk a jap sub just outside of the harbour

4 Replies 17,546 Views