Tenelia9359

Tenelia9359

Joined Member # 6925170
1 Posts 0 Replies 146 Reputation

Hi, so on late game maps, I've found that resource node management turns into a mess of cannons and spam builds. From a quality of life perspective, this becomes just a mindless clickfest. Instead, can we manage to auto build by attaching engineers to the resource node, and then having a menu that comes up unique to the resource node when we click on it, which contains all the upgrades for the node? E.g. Air turret +1, Air turret damage +1, Light turret +1, light turret

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