Luis Ricks

Luis Ricks

Joined Last seen Member # 6990535
18 Posts 25 Replies 1,106 Reputation

No, I was un-aware it came with a limited amount of uses. This would explain it. However why not a permanent upgrade instead of limited uses, I live the way it looks in the game and it's purpose. Consider it a permeate upgrade.

8 Replies 4,185 Views

Have you guys ever thought about letting a teammate controle a disconnect team mate when playing online. If so on multiple players who would controle and what would happen if the connection was fixed. The other issue I had was jumping to a homeplanet noticing that it was a war lost I couldn't retreat or jump back after multiple attempts to diffrent roites I lost my army.

15 Replies 15,633 Views

Sorry it took so long, usually I get an email response to let me know of a post. I don't think it has to do with hardware, I use no overlays just standard game. My mouse is Corsair M65 RGB Elite and my keyboard is a ROG Evangelion Keyboard Model XA10

8 Replies 4,185 Views

Here is where we love the game, more strategy fights for the planets less overtaking. Imagine being able to rebuild army's repeatedly, instead of one massive take over and steam rolling to the end. It does go against traditional where will you take it. I hope you try both styles out and decide for yourselves what's more exciting to play.

0 Replies 4,359 Views

Under ship expansion when I go to upgrade, I select "nano swarm" I beleave this is a one time activate but it keeps dissapering and I have to select again. Sometimes when I alt tab the home planet icon on the left will shift everything down a slot and I can't move it back up. thanks again.

8 Replies 4,185 Views

Noticed the replay option and tried it out but it would only go as fast as 10X with these games lasting 3-4 hours on average would be great to get it even faster. Also will we be able to save the games to watch later with that watch option?

0 Replies 5,447 Views

First off great job on the graphics they look amazing! It is a great race to play not to much stumbling around learning the research trees, but they did feel "clicky" (upgrade the level of research and click on everything) whereas TEC I had to pick and choose research sometimes making sacrifices to get a shorter path to a technology. I also noticed that creating a fleet by highlighting and right clicked to the left of the screen is no longer duble clickable and takes you to that fleet (implim

0 Replies 5,283 Views

I hope the development team really focuses on a well ballenced game, this will help make it more popular. I played a game where the A.I. built nothing but 3 types a of ships the robotics cruser (repair) the strike craft carrier (Percheron Carrier Cruser) and a bunch of crusers. This took out a good sized fleet of my capital ships with no way of coming back. Let's just sit and build these instead of advancing research save. Bunch of money. Gamers love the huge fleets big fights and

2 Replies 10,771 Views

I will have to take a look at "Equipping" the upgrade. Take for example the Sova Carrier, it has the missile turrets from the original design but this one fires no missiles even with the "Deploy missile batteries upgrade." mostly I see small guns firing. The missiles made the game more exciting, eliminating. Thank you still enjoy playing.

8 Replies 21,660 Views

I have never afforded myself 3D gaming equipment (Glasses and Monitor) However I feel space games should be rendered in 3D with or without technology. While intrigued with this version of Sins of a Solar Empire being 3D wait, until Sins Of A Solar Empire 3.

0 Replies 4,489 Views

Yes, the "Novalith Cannon", I love the end game use but felt it was too powerful. A reduction in HP plus the planet should have (Vision) ship or ships to target, not just target it and done. That felt like a cheap win.

8 Replies 21,660 Views

Loved Sins Of A Solar Empire Rebellion, and have loved what you have done with this thus far. There are some things that I have noticed that you should fix quickly. Lasers and Missiles, I see that they are still available for upgrades but after they are researched they do not fire from ships or platforms. The Gauss Cannon was used as an end game and is no longer viable for anything due to its rang limitations one planet maybe. I look forward to your continued work on this game.

8 Replies 21,660 Views