Faello

Faello

Joined Last seen Member # 701678
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"The simple truth is, I expand incredibly quickly, set my spending cap all the way up, crack out piles of colonizers, my techs are researched in only 1-5 turns, and by the the time I've finished researching "Corvette" or "Shields," my opponents are cracking out Battleships and have significantly higher populations." I'm not sure if AI has any bonuses on normal difficulty level - shouldn't have iirc from my first few games - note that speed of your research/production depends on: <br

2 Replies 5,028 Views

Yeah, I agree with Walldorf2000 - it's good bonus, altough on higher difficulty levels free research and production points + additional speed for your ships are imo better options. Still, you can boost your PQ by planetary improvements like soil enhancement, habitat improvement or terraforming - there's also one powerful Galactic Wonder that boosts up PQ of your every planet by AT LEAST 1 CLASS - The Terraformer, but it's avaible usually at the end of the game, after researching Evoluti

2 Replies 5,548 Views

Again great reply Walldorf2000 :) - I cannot play against 7 AI's yet ( my GC Gold had no serial to Altarian Prophecy inbox and I have to wait for Stardock support help ), so I will use your advices regarding vanilla for now. Oh, one more question - if I will turn off Alien Technologic Victory ( and mine too ) will it affect my final score in negative way ? ( in last game I was barely able to outspeed AI in techs and only because I turned all expenses on research - in fact alliance vict

12 Replies 3,796 Views

Hope so :) btw. can you give me some useful links or advices how to reach 60 000 points per game - I've recently won my first masochistic, large map game with every vistory condition on and all 5 races ( vanilla GC 1.22 ) via alliance vicotry but still I got only 32 k points instead of 60 k - how I can reach highest score possible ? :HOT:

12 Replies 3,796 Views

I was looking for an answer in the manual, but didn't find it so I'm asking here - does galactic resources boost your, let's say morale, generally in whole galaxy, or just in the sector where starbase with resource is ? :)

12 Replies 3,796 Views

I know that placing starbases on the trade routes is boosting trade revenue, but is it possible to profit from 2 starbases in the same sector equally ? For example: Starbase 1 is giving me + 55% trade income in this sector - if I will build second one ( Starbase 2 ) with same modules, also giving +55% income, will I get a sum of values ( 110% ) or it will be still 55% ? :)

2 Replies 3,298 Views

Heh, problem resolved - I've polish version of game - I suppose that this bug was connected with ( hope I'll write it right ) polonization of the game. The shields of political capital and fleet on the planet where misplaced ( skield of capital in PL version was in place of shield of fleet in ENG version ). When I've chosen english installation, everything was ok :) ( yap, polish distributor of the game suxx :notsure: ) Thx for help Peace Phoenix LOL

3 Replies 355 Views

Hi, I've encountered strange problem. Everything seems to run fine - this game really rox - but I have problem with icons of the other capitals than political - I see the crown on the Sol system, but I don't see the icons of manufacturing, science etc. capitals on this system - I see only the political capital icon. Maybe someone can tell me how to make the other icons visible... :( I've Galactic Civilization ver. 1.2, without Altarian Prophecy expansion.

3 Replies 355 Views