enpi12347209

enpi12347209

Joined Member # 7018048
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[quote who="GalCivius" reply="4" id="3779218"] Maybe we should be able to create outposts? Could be limited to 0 planets with resources nearby (to avoid having them at every 0 planet after a while) They could act like starbases, with some extra funtion to make them worthwile. Just an idea [e digicons]:)[/e] [/quote] Instead of another complicated starbase system I would rather see a simple mechanic as the asteroid belts. Invest x Gold and you get y revenue

6 Replies 39,927 Views

Each time I see a class0 planet I think they are absolutely for nothing except to clutter the map with an unnecessary object. why not making them a little bit more useful? I mean we have asteroid fields which give some production after investing money. Why not making similar for class0 planets? So they can serve the empire? I could imagine for allowing mining installations or research bases or prison planets or whatever comes in mind.

6 Replies 39,927 Views

sorry by the offtopic but: I have a new 43" screen and I am playing the latest galciv3 on it. I really recommend this because you have half the galaxy on it in one single screen. Its better than phenomenal! I am looking forward to play galciv4 on my new monsterscreen. btw: is galciv4 in any way totally different to 3? or just a small evolution?

21 Replies 146,965 Views

For 4.0 I would love to have -more interactions with the minor races, not only conquest or trade. They should have a lore and nice pics. -the battle viewer should be better, atm it is a little bit odd -better balancing for very large maps and technology cost -ground combat should comprise design and move choices like space combat (but please no realtime) -interaction between space forces, planetary installations and ground legions - invasion ships could

13 Replies 49,382 Views