Stydracos

Stydracos

Joined Member # 702428
0 Posts 1 Replies 76 Reputation

Well I'm back from the weekend away... Noticed some things have happened (not thinking about the rugby!) Congrats Lavalampmaster :CONGRAT: can't wait to see you as an admiral! Welcome aboard Tony Griffiths :CONGRAT: ~SDC~

532 Replies 15,604 Views

[quote], the transport which I parked in the ajoining sector triggered off the SmartAI_Attack[/quote] I've noticed this unfortunately the first time I was in a war after having being declared on and had transports orbit my planet for a turn before sending them off to the enemy. My "friends", who were away (2 sectors) from this took it as a reason to attack me. I have tested a few times and it does seem to be a connection between ships in space and transports(mainly). However so

17 Replies 345 Views

Evil, trying to reply to that last email getting a weird error almost sounds like an issue with my ISPs mail server. Going to leave it for now and try later. ~SDC~

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Suggestions from the peanut gallery ;). Breaking an alliance and attacking a former ally within a predetermined time limit allows that AI race to call an emergency UP meeting where they can plead their case. Perhaps strength differences could determine what action is taken: suspension of offending race, explusion of offending race, immediate peace, peacekeepers, no action etc. As for attacking "close" or "friends" well that depends does it go both ways? I get attacke

35 Replies 942 Views

I think the money fix factors into diplomacy as well, where before I could pay 500 for 1 turn to improve relations and only spend 500. I now spend 1000 over 2 turns which is doubling money spent, hope I make sense, very early going to bed ;). I'm happy with the results Brad, though I too must have had a few unusual games tonight. ~SDC~

35 Replies 942 Views

Great update! Won my first Maso since updating, was only a tiny having given up on 4 other games of various settings. Noticed it was the most challenging and one of the best games yet. Maso now looks to be getting closer to what it should always have been. This game also ended earlier in the tech tree for me and had a really great long running ship war. Diplomacy requires money and in this case in the 1000's to improve relations. Trade and typical diplomatic games of

35 Replies 942 Views

email sent, Evil. Whoops, almost missed your post Killa Koala... I iz working on im, have lots of beer to help proceedings. So far I az just explained why I iz thinkin we should change it, upta him afta all he iz da guy who gets ta sit in da big comfy chair, empera or someting. ~SDC~

532 Replies 15,604 Views

Good to hear about the themes. If you need help I'm offering I'll send you an email tomorrow Evil, when my sentences make more sense (I hope :notsure:). I guess my empire name 'worries' comes from what ANZAC represents and means. I worry that the actions of members both past, present and future (like myself for instance) can, have or will reflected badly. Oh I don't know, I worry thats all.... shouldn't have brought it up, as simple as that, I apologise. ~SDC~

532 Replies 15,604 Views

Hmmm just finished another map, this one was a hard one! :SURPRISED: though it had to do with the evil Altarians getting half the galaxy at the beginning of the game. Ok, what are we doing in the website department? I want us to decide because we were offered space and to do nothing with it seems rude, as is not saying whether we want to use it or not. Afterall it is an extremely generous offer! So I was hoping to start things rolling... firstly to see what everyone thinks, id

532 Replies 15,604 Views

Those snags are really powering Hammer well... *Throws some more Yor lighter fluid on the Imperial BBQ, a burst of flames erupt as some new Drengin sausage recently supplied by Hammer are put to cook* ~SDC~

532 Replies 15,604 Views

I still can't wait LOL Seriously though this is probably the update I have most look forward to. I have a feeling the AI improvements will be noticable Brad, or at least I'm expecting the "hey they don't normally do that" to be uttered during play at least once ;). [Message Edited]

29 Replies 1,314 Views

Colony ship approaches... For many millennium the galaxy has been populated by a handful of space faring civilizations. These worlds were linked together by star gates. The immense ancient structures harnessed incredible energies to fold space and breach the great distances between any two star gates. Colony ship passing by... The star gates provide security and peace for those who had collectively constructed them, but the security came at a cost, for th

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[quote]As far as I can see it's actually your relationship with any good alignment AIs (Major or Minor) in the galaxy in addition to each planets apparent moral[/quote] Interesting... I can actually see something in this, I always try to keep myself friendly with everyone until I want to attack. Perhaps in my games I am acting as a shield for the AIs?. I just wish they'd take more in my games, so far they are pretty much a non-event for me. I've just started playing again

37 Replies 1,778 Views

I think Derricks suggestion is an excellent one. Derrick if you like I can write down what is said in the opening sequence and post in the forums. Just got back from a weekend away so I'll look at doing it after I've settled in again :). ~SDC~

11 Replies 484 Views

I guess the hardest thing about making AI use terror stars is the 'when to use them'. As for AAM, I've seen them used rarely but not effectively. Gift a whole lot to an AI in war and most of them get blown up or sit there. However they do use them occasionally against planets which was cool to see. Otherwise they seem to go for the latest ship as has already been said. (sorry quick post) ~SDC~

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Hello all, just thought I'd drop in for a visit, I've been wanting to say how glad I am that this empire is in the metaverse, it seems so happy and stable and well friendly. I noticed someone mention Space Empires IV and as my brother has the game I'd thought I'd add my 2 cents. Ok to star with I've only played the game 3 times and 2 of those times were multiplayer. In my opinon a great game with some really nice features, especially the ability to select unique tech

354 Replies 19,608 Views