Ugleb

Ugleb

Joined Member # 705439
0 Posts 28 Replies 8,790 Reputation

It's something I like too, Moo2's research holograms were one of my favourite little touches. I agree the cityscapes look nice, but I always thought they tend to look quite generic, one city/colony looking much like another. I dunno, just my opinion. It's all something I'm sure stardock would like to put in, but I 'm not sure that we're going to see it in GCII, due to budget and time constraints. GCIII however..... <img src="http://images.stardock.com/

6 Replies 8,391 Views

My proposal is to make static wormholes connecting two points in space. These should be found in any part of the map, and be discoverable with the right survey equipment (or by seeing a ship emerge). It should then be possible to build a starbase on a terminus thus controlling what gets into that end. If two different players control the two te

34 Replies 19,738 Views

Yea I like that and reguarly use cheaper longer ranged and faster colony ships (Bear in mind I'm not playing the beta) How are you manging to optimise the start ships to be so much better? Surely the basic colony ship design takes advantage of your starting technology? Do you have to sacrifice people carrying or som

5 Replies 12,054 Views

And multiplayer, as a feature, is a very very expensive feature to put in. It's more effort to put in multiplayer, in terms of cost, than it has cost to put in ship design and play as any race COMBINED. And so when we put together our budgets, the question boils down to: Would users prefer to have multiplayer or would they wish to have ship

41 Replies 46,795 Views

3D is going to open up so many options... especially in GalCiv3 I want to play GC2 first You said it! I might get on board for the second beta round, dunno yet. My understanding of programming or anything remotely technical with software is essentially zero, so I dont think I can give any really usefu

40 Replies 34,278 Views

As we've had a few threads crop up lately about the lack of multi player features in GC2, I thought it might be useful to move the discussion on a bit and see what people would like to get in a multi player expansion pack. Please remember this is a suggestions thread for the possible multi player expansion, not the place to demand that stardock slap an mp mode onto the main game, or to declare how useless you may think an mp mode would be. Lets try to be co

22 Replies 13,711 Views

ill be able to target production centres to cripple the enemies ability to wage war (gotta love that Sun Tzu), and we will have to consider more carefully which worlds we focus our defences on if the tide of war turns against us.

37 Replies 43,004 Views