Stange that as i have had a power cut in the past whilst defragging the HD. Never had a problem with the pc since. Just fired it up in safe-mode and redid the defrag again. ? ? BTW Cari is there an ETA for this fix as a lot of my members and others here have now 'hung up' the game until the mem leak is fixed as they say it is not now worth playing. Some even had it happen on a small map too. Personaly i have yet to see this memory error although i do have 1024mb of RAM and 3GB virtual
Drengin
You should see a button on your keyboard called 'PrtScn' that is the button you are looking for. Press the button during the game to take a screenshot. Then exit the game and open up MS Paint or your chosen graphics program. in the options you will see the words 'Paste' or 'Paste as new image'. This will dump the image from your pc's clipboard into your program. Then all you need do is save the image and upload it using the details in the link above. <img src="http://images.stardock.com/gc2/T_DL
I have uploaded the first of my ship packs to the library here. Hopefully it will not be too long before they appear For those of you who cant wait for that please feel free to use the link below to find the pack over at the unofficial mods site DG The Unnofficial GCII Mods Site . – A player contribu
No. For details on how to use Imageshack try this thread > Link
My thanks to those of you who are still sending in the mods to me There has been a new update today including the much sought after BORG CONVERSION by Major The Unnofficial GCII Mods Site . – A player contributed
Which mod are you using for the custom images and where did you save them too? More info please
By the way, I have timed my last couple of loads, they are stretching into the 4 minute territory. The file is not that huge, what is the problem here? I have had the same issue. If it helps i found that disabling the 'use mods' in the game options reduced the save/load times significantly. However if you do use the mods you are out of luck on
Why dont we hav a comp with the ships and the top10 get uploaded to the game in the next patch. trust me i wont get in though Have to ensure that the ships were only created in the game interface and not by a 3d rendering program!
Next couple of ships for the USM pack are now done Sneak preview of the USM UniTug Construct (name not changed in pic) Notice the parts clamped to
If i remember correctly if you turn off anti-aliasing the sound breaks dont happen. At least that was the fix for mine BTW dont forget to return the anti-aliasing to its original setting or the ships will look like something from 'Pong'
Ok sneak preview time These two ships will be part of my USM (United Space Marines) fleet pack if i ever get round to finishing them So far the Colonizer, Troop Transport and Freighter are complete.. The Constructor will follow the lines of the Troop Transport and the Freighter and be based on a modula
LOL Not me However i wish you the best of luck and if you pull it off i will be the first to download them from the library!! DG
6600 and noo problems for me. Just installed it a month ago and using the november drivers as the new ones mess up my machine and nothing shows correctly. Glad you got the problem sorted though!!
How do you reset the other settings? Those involving abundance of plants, stars , annomiles etc? I want to play the settings as intended to give the AI the best chance. Delete the file 'prefs.ini' and the raceconfig files and that should reset them for you <img src="http://images.stardock.com/gc2/T_DL/smiles/Smile.gif" border=0 ALIGN="absmidd
Yup a patrol option where you could set 'waypoints'would be a nice addition!
Personally i always use the guard and sentry modes for my ships. Later in the game i send scouts over towards the various AI's territory and leave them there to 'spy' on the AI's. Doing this i always set the ship to 'Sentry' so i can move it out of the AI's territory before it gets a good look at the ship and decides i have invaded its borders and declares war on me. NB. I always max out on sensors so i can see theAI's but not the other way round <img src="http://images.stardock.com/g
Looks like you have to sign up as the links should be under the file details unless they have modded the Pafiledb software..
Carry on in the Core
Stardockians would it be at all possible for the component images at the top of the right hand ship builder window to mouseover with the name of the part? As someone who has a lot of custom ships saved with engines etc mounted, it would be easier to see if a part needed upgrading just by mousing over the installed parts and seeing the name of the part there. Just a thought for 1.2 maybe. If any developers do read this please acknowledge doing so. Man
Archronus the files in my Documents\My games\Galciv2 are for custom ships only. Cari nearly said it and i know (via telepathy) that she meant too! Guvernor Darth Griffin ~ GCII Moderator
That is the correct file. The extras for the collectors edition have a different .exe name. Darth Griffin ~ Moderator
Brian if at all possible once finished could you send me the mod so i can put it up for download at the unofficial mods site please? DG The Unnofficial GCII Mods Site . – A player contributed database – Email
Have a great one Mr and Mrs Frogboy And no we dont like ya MUCH !!! Take it easy and soak up a few rays etc!! DG
Cuatom race color maybe