Colony ships...When I pull up the Planet Screen to see the Unowned Planets, if I click on one to move the screen to it, might it be possible not to de-select my colony ship? I hate having to click the find button a few times until I find my colony ship again. I second, third, and fourth this suggestion. </
Drengin
People if there are further posts of this nature could you please email me at [email protected] and as soon as i get the email i will look at the post. Please make sure that you add a link to the offending thread as there are way too many threads here for me to look at in one day Guvernor Darth Griffin - GCII Forum Moderator</f
Nice CTRL+N for the 700% Manu. Has anyone ever seen the 700% Research bonus??
Yes it applies to both you and the AI's.
Oh and one last thing Get the alignment colors sorted here in the website!! I mean Grey for Very Good???? Surely its grey for Neutral????
Ummm will we see the fix for 'Set Homeworld' button please?? This 'bug' has been in place since the game was launched and i for one have requested it to be fixed on each build since then. PLEASE PLEASE fix it or remove the darn button. If i find a nice class 26 planet i want to be able to set the place as my new homeworld and not as of now click the button and then evacuate 'Earth' (or chosen planet) then destroy the colony there to make the game realise i have moved the capital <img
Glad you liked it New update!! The unofficial mods site now hosts the Omega Ship Pack01 From kenwebb Omega shipyard
Mad > It stops you from knowing who else you are playing against in the game. Handy if you have randomized the ai's. I like to play the following conditions Galaxy size - Huge/Gigantic (depends on my mood and time avail.) Habitable planets - Common Number of planets - Random Star density - Random Anomalies - Random Number of stars - Common Technology ra
Another BIG update today Please keep them mods coming in!! Latest update includes some fantastic new ships from a couple of members whose work you may have seen round here. DG The Unofficial GCII Mods Site . – A player contributed database – <a href= "mailto:webmas
Def got the ship
And, yes Kenwebb your submission is one of them... Sorry
Mine are still waiting from middle of last week. Will be updating the unofficial mods site tonight with the latest ones sent there. I try and keep the wait down to no more than 2 days (yes i have been busy recently so it has been a few more ) The Unofficial GCII Mods Site . – A player contributed database – <
Ok. NP I forgot to mention that i had to uninstall it and then reinstall it again first Sorry. Just remember to say no to the initial run fro SDC...
I can't seem to get SmartException to work - it always errors out when making the zip file To get the program to work you need to close it and then restart it from the START menu, not SDC I had the same issue and this resolved it for me..
Yup... sort of In \My Documents\My Games\GalCiv2\ships you will see there are two entries for your ship, the SHIPCFG file and the XML document. All you need to do is zip a copy of these two files along with a quick text entry saying who you are in the forums and if you used any mods to make the ship (shouldn't need them once its complete as all can use the ship) and an in-game image (like abov
Frogboy did you guys manage to fix the 'Set as Homeworld' button so it actually does set the desired planet as the new civ homeworld. This can be really helpful if you find a really nice planet and want to add your civ capital bonus to it. At present you have to click the button then destroy Earth(etc) as your homeworld for the bonuses to move If you guys are not going to use this button do you
Ummn there is already a very good Galactopedia available for download via this link> http://www.kynosarges.de/Galactopedia.html This is a stand-alone program but even shows you the parts you have on your custom ships!!! With this there is no real need for a built-in version. Stardock can spend their precious time and resources adding in something that is new and not adding in something we can already get. BTW i know there are those of you who would argue that it
* A way to diplomaticaly force foreign ships (anything except traders) to respect your borders. (and vice versa). Possibly look at Civ4's bordering system (they finaly got it right). * A way to diplomaticaly force foreign military starbases to be dismantled (if in your territory), and to have ownership on non millitary starbases turn over to you if in your terri
Killzone did you email the SmartException report off to [email protected] as has been asked for all memory crashes??
Sashi Nice one!!! Please feel free to email me the completed ship one its done so i can add it to the unofficial mods site!! The Unofficial GCII Mods Site . – A player contributed database – <center
Sorry one last thing from me Can we PLEASE have the colored interface based on allignment back from GCI. I liked having the display go red when i chose to be evil. Seen as we now make one choice on allignment it should be a nice feature to add back in again
First post The link there changes with each new build that is done.
Have you installed and run (not from SDC though) SmartException?? If you have please send the zipped exception it generates to [email protected] and set the topic to 'CTD on quit game'. That way CariElf or one of the other devs. can take a look and see exactly what is the cause of the CTD for you and hopefully fix the issue. DG
Hmm...I thought that I put my e-mail address in the post, but maybe not. probably had other things on your mind at the time
And yup, many people will use a beta but wont actually file bug reports... That is exactly why Cari and i briefly touched on the Alpha testers idea That way Frogboy and crew get a 'core' number of testers who will report all and any issues with a new bui