All those who postordered and are still waiting, tiredly raise your hands. o/
Taverius
[quote who="shamgar348" reply="2" id="1978720"]I pre-ordered way back in Nov 17th. Got the order number that day. Still no email with the registration number... [/quote] I'm a nov 13th and still waiting.
[quote who="Mazuo" reply="16" id="1978422"]Word of warning to folks with installed mods. If it's not in one of these countless Entrenchment threads, make sure you remove the mod before trying to launch Entrenchment. The auto-load settings for mods were causing me to go to a permanent black screen when running it. I deleted the data inside the Mods folder and removed the modname line from my user settings file and it opened right up. Just figured it might save some
[quote who="Cabezone" reply="12" id="1978438"] So am I reading that correctly, there's no single player portion for the beta?[/quote] No. Seems to me, what they mean is that you won't be able to play online against people who do not have entrenchment.
Ah, a case of the HATES YOU LOL syndrome. They tell me sledgehammers are a reliable cure :D
Uuhhh, putting copies of system DLLs in an app's directory is a really, really bad idea, unless you take ALL of those DLLs. Otherwise => DLL VERSION HELL, something the windows method of doing shared libraries is (in)famous for, and that always gets a laugh among the unix crowd.
Can't respond to PMs? Did you lose a bet or something? [e digicons]o_O[/e]
[quote who="ShadesofReno" reply="5" id="1978269"]So um...anyone else missing d3dx9_36.dll? It downloads and installs fine, but can't find that file. Reinstalled twice...preordered through imulse and everything happened automatically.[/quote] on XP/2000, install DirectX Redistributable (November 2008) Always amazes me how many people who otherwise keep up on drivers forget to keep up on DX9 updates.
Well, they did say Paypal would be working, maybe that will happen later?
[quote who="Metacognition" reply="16" id="1978202"]Where can you find it? I've just paid for it and installed the latest patch, but there's nothing there.[/quote] Considerng they said it might take several hours to process all preorders, and they're doing it first-come-first-served, I'd get nice and calm and settle in for a bit of a wait. I'm sure it'll be worth it :)
[quote quoting="post"]Please note that due to the huge number of pre-orders, it will take several hours to work through the queue, so please be patient.[/quote]Obligatory "i cant wait RABBLE RABBLE RABBLE" post [e digicons]
[quote who="Netriak" reply="9" id="1978180"]Downloaded, installed and activated Entrenchment. Now, to test it out![/quote]*stabs* ;)
[quote who="Annatar11" reply="10" id="1978169"] Now, how EXACTLY do I go about "backing it up" and making both versions playable? Any chance of some plain English step by step guide? Step 1: Open Windows Explorer. Step 2: Navigate to your Sins installation. Step 3: Click the Sins of a Solar Empire folder. Step 4: Hit CTRL+C Step 5: Navigate to where you want your backup to be. Step 6: Hit CTRL+V You're done
[quote who="Lifeman69" reply="5" id="1978159"]How long to wait till fanally i will be charged for antrechment and could enjoi it?[/quote]FOR ETERNITY! :D ('ascuse the caps, a bit excited)
IMPATIENCE! :D
[quote who="Zoomba" reply="4" id="1977786"]Patience [/quote] RABBLE RABBLE RABBLE. ... RABBLE. [e digicons]:grin:[/e]
I haven't had as much time for sins as I'd like recently - EVE taking over my life again, halp halp - but I've given this one a go. Not played enough for any detailed analysis, but I'd say the gameplay changes are good fun. Also, good call on the merging of those popular effects and graphics mods, everyone likes the shiney. Keep polishing it and balancing it, and you've got the potential to make it a classic :)
*dances* 'ave some karma, mate :)
changeloooooooog ^^
[quote who="ManSh00ter" reply="20" id="1974740"]Preview video of the stuff I have already placed ingame can be downloaded here (MediaFire 21.9Mb).[/quote] Ohgod, I joygasmed.
[quote who="gamerking345" reply="13" id="1970330"]now i really cant wait, will the xin have a lower ship max than the other factions?[/quote] I'm sure he's mentioned that fleet cost will take into account ship power, it only makes sense.
I'll be interested to see how you manage to make capitas work without breaking the AI - they're so widly different in price and abilities, either they'l looking nothing like, or the AI will only ever build the cheapest. I've been thinking about that for a month or so, and the only solution I came up with was to implement battleships a capitals, which is hardly satisfactory :3 Also - cap industrials? what would you do with a rorqual in Sins?
Hey, an update. Cheers :)
[quote who="ManSh00ter" reply="19" id="1955792"]This is just a quick visual overhaul (took me two days to do it, which is quite fast, at least for me), the scout remains the same; tiny, well armored and shielded, slower than scout average, armed only with a short-range charge weapon which is practically useless for anything but frying fighters which come too close. And how often does that happen.[/quote] Probably fairly often in entrenchment. And do you mean trilobites?
I was able to extract it fine, using 7zip ... you dont HAVE to use winrar to extract RAR files :P