The weapons thing is Disturbing. I take it tech trading is off? The weapon thing might be a little off though, since i'm sure the game has not been long enough to Have big wars where the AI will Use its Adaptive Thing to counter other races Ships. Im sure by Midway gamtime they will have all sort of weird Weapons tech going everywhere. LOL.
Malkuth
RealTech Audio Drivers are from 2004? I know those built in Audio Devices on mother boards don't get upgraded much. But its worth a try to visit Either the PC manufacturer to see if your MB has Updates. Or if you built it yourself go to the MB Manufacturer and See if they have Updates. Worth a try. I just Rebuilt My comp From and AMD Barton 2500 1 Gig Ram 6600GT With hardly any crashes myself To a AMD64 3500 2 GiG Ram 7600GT
Oh never mind you bought a Used version, thats a whole different issue. Since Im sure the last owner of that Game registered the copy, which will give you problems. Contact stardock to see what needs to be done. Hope you didn't waste money on a Invalid Game.
Download version or Retail CD? If downloaded you might have to resend the Reg to get it to work. I rember when I first downloaded the Game, since I don't have Internet on home PC I had to go home, install it from Stardock Reinstall. Then had to write down a Number and send it to Stardock to get the Real Registration. If your using the CD version you should not have to do this, at least thats what they said in begging Retail CD reg is good forever. If I have to go thru all that agai
Did you just upgrade to 1.1 and trying to use maybe a 1.0x Version save?
Sure you typed that long 28 character Number in correctly when It asked?
Well I think like The Nutrality Research Centers before 1.1 were Not Included or finsihed, I think the same apllies for some other techs. Some just do not make sense.
Yeah it is a long winded number. Hopefully it wont cause me trouble since I rebuilt My computer this weekend and Reinstalled the Retail CD (first time I opened it, downloaded last time) and since I don't have internet on that PC (I refuse to Install a Phone at New house, cant stand it when you get basic phone service for 20 Bucks and Your bill is always 35 bucks cause of Taxes, stupid govement) And Until The DSL without Phone comes to my area, I won't. Anyway better work. LOL.
Have not played the beta yet or the New 1.1, but the whole point of the colony rush was to beat the AI. And the Common AI Tactic is to fill Colonizers with 30 Population and send it off. Hopefully they fixed this for 1.1, be very painful to have 100 AI worlds with 30 Population never Growing. LOL. And would seem that if this is still the case, the AI on the better Difficuties will STILL rush just like before, and you will have to do the same thing just to counter them again. You can
AMD 3500 (winchester) 2.2 Ghz 2 Gigs Ram 124 Gig SETA 3 Hard drive Nvidia Nforce 7600 GT MSI DUO Platinum Nforce 4 Motherboard DVD
I do agree yes, way to expensive.. But just think about this they are updating 5 LA class Subs in the ship yards in my state for a total cost of 150,000,000. Don't rember what the original cost on a LA class Sub was though.
That is a good strat if you kill them in the first volly and you are the attacker. But beware if you are on defense... Its a good strat in the Beggining of the game, for nothing more then getting your Military Rating up higher to stop the AI from pouncing you in the first few turns.
Yup the problem is that they can have 60 crappy ships and you have 15 state of the art ships, and if the Miltary rating is higher for them (cause all the ships stats added together) they will attack you. And you will stomp them. Its always been this way.
Because on Begginer they start off Real slow, even on subnormal they seem to start very slow.. But thats the way its suppose to be, its hard to get anything going when your Economy has been Nerfed by 75% like it is on begginer. You want a challenge move up a little.
warui is right, think about fleets too.. Maybe it might be a good idea to have two versions of ships, one with high defenses in Such and such Defense, the other in a different one. Then when you mix them in a fleet you add all that up. BUt of course if you know that your enemy only has Beam weapons them by all means only use Shields, until they adap
Yeah in the early game its tough to build anything cool. But to be fair if your going to be comparing a Hyperion Cruiser from B5 to anything in this game then it would have to be Large hulls, or maybe even Huge. The way they have it is. Tiny = light fighter Small= Heavy Fighter Medium = Corvett Large = Cruiser or battle cruiser Huge= Battleship
Hmmm, if you upgrade a ship and keep the same name you get the option to upgrade all the older ships. If you delete said desiegn while you still have ships out in the fleet you will lose those ships, and make a little cash from the scrapping. Thats the only time I ever noticed a whole line of ships being deleted. When you delete the whole Blueprint.
They don't respond because no borders in the game. The borders you see are influence, not physical. It annoys me too. Unless there is a bug though, they are suppose to prepare for any ovious attacks at Intelligent or Higher Difficultiies.
It matters, if you have shields and your enemy has Missles or MDs they are not good. But on a side note if you have a High Shield rating you take the square root of that rating and get that defense. So if you have 25 Shield Defense going agaist 10 Attack of Missles your safe. There is alot of thinking and it does hurt my head some... I usually go
Yes they are. I have resources that a Minor have taken in my current game And can't even find the homeworld anywhere on the map.. They have to be soooo far away its silly. On another note though, believe the devs mentioned that they did not want the minors to expand beyond their homeworld.
I don't know how many times the devs have to say this.. If your not playing on Intellegent, don't complain.
Yeah but then you cant trade techs anymore if you don't know what they got, and you don't. This one swings both ways. And you only know what They HAVE that YOU don't. They could very well have Hardballs, and also your weapon techs. Its been this way since GC1 anyway. And I could see it now... if they changed it. There would be 400 post on the forum how unfair it is that the AI can trade techs but we cant.
Oh I forgot to mention I ran into a Random Even couple days ago where I got a message that such and Such found a new powerful Device that Increases there power everyturn.. If you don't do something about it (like attack them) they will soon incompass the game. Well It just happened to happen to my ally on the other side of the galaxy. He soon grew, and grew and grew and grew. I ended the game cause that was kinda of strange. Its like one
To be fair the Ranger class ship has been around since GC1. But it was not so common. It seems to get out of control when you have the luck Ability. (even though you can get it without it) Just needs to be toned down a bit I think. In one game the Fundametalist came in and attacked all evil empires... By 50 turns in they were gone. In GC1 you feared them...
Nope you cannot upgrade the Prebuilt ships. If you don't build your own ships you have to wait until the other prebuilt ships show up.. In which case you need the tech that are needed for those new designes to show up. Much more simple to build your own ships, Push the User Ships tab in the Starship constuction and go to work. That way you will filter out the core ships.