something i wonder about evil races make money from trade that passes thru thu their influence, does that still continue? and can you still trade with minor races? if the answer to both is yes then evil can get by quite nicely without the UP in certain situations I played a game where the UP limited all evil races to 1 trade rout... meaning that it would have actually been profitable for me to leave if i could still trade with minors, I didnt because i wasnt sure and i was ri
A_B
A major unbalancing issue is psyonic beam What can the good powers do in the face of such a weapon ? in games i have played i tech straight for it and i am 100% secure as far as millitary goes for the rest of the game If anybody dares challenge me i send in exterminators (med or better large hulls with a couple of engines and as many beams as i can fit) and simply remove their millitary I dont know if the AI will ever build ships to use it, but what has good got to balance t
one has to wonder why not? agreed in the game im currently playing its becomming a pain to try and culture flip planets streams of constructors comming from all my worlds and its getting v slow
If i put more than 1 construction module on a ship will i get more than 1 starbase item out of it ? eg if i put 3 on would i get 3 modules or just 1? and now i come to think of it what about traders ? does 3 trade modues = 3 trade routs ? i should just build it and find out i guess but im lazy does anybody know about this ?
I havent seen 1 core ship thats any good anyway your better off just making yout own ships
This is an eye-opener. I hold T2 in the same regard as Starforce when it comes to respect of gamers and taking care of consumers needs. hehe thats a bit harsh when you look at some of the games T2 have released... the GTA series for a start and manhunt? how many publishers would have had the ba
hmmmm no wonder its been so easy
Build farms everywhere. It's best way to generate cash yeah totally farms / culture / cash - its a game winner, altho partly because mostly the AI doesnt seem to get it I put at least 2 farms on 95% of my planets, the larger ones may get more depending on how things pan out
Nice reviews, any favourable comparison to Civ 4 is high praise i thought civ4 was awful tbh, almost every game rule is set up to stop you actually playing eg. if you put down too many citys you instantly run out of money
Its fair to say tho the AI needs some serious balancing/reworking.... I play on "chalenging" and its really quite pants at everything The AI cant manage its population properly and uses the wrong upgrades on the wrong tiles on its planets It constantly builds crap ships Its unable to use starbases correctly and often leaves mining resources rigth on the edge of its terretory unused, add to that it will often not add guns and sheilds
I got a similar problem it didnt give me the option to upload.... can i upload my endgame save anywhere ? i want some symbols by my name Btw in my manual page 7 has info on the dread lords, page 6 has a small paragraph about teh metaverse that b
thats interesting.... will it be safe to delete the ships files aswell ? to stop the ghosts of ships from past games poping up and annoying me ?
i have allied with a minor race b4 and protected them thru several wars.... its odd tho cause in my last game the option to allie wasnt there at all for minors or for teh rest