I can see how that could effect overall quality, ive passed along the suggestion
RammaStardock
Thank you for this feedback, Ive seen similar discussions elsewhere and will share it up
Thank you Dorian, sharing this with the team, especially the fact its missing the actual repair nanites
Thank you Dorian, may I ask has this been consistent for you anytime that Space Weapons is researched?
Have you noticed this in any of your other games?
Thank you for sharing this, the team is looking into issues related to capturing, and this save will be helpful
Thank you for sharing these details, im bumping it back up to the team. May I also ask for a save file?
Hello, thank you for reporting this. may I ask if you're using any mods, and what version the game is updated to? Other Information that would help us diagnose this include: When the game froze and crashed, Did you fill out a crash report. If so, then did you submit an email in the report What day/time did the crash occur Do you have any AntiVirus Software that you can check to see if GalCiv was accidentally flagged and shut down <
I believe this is a bug, next time you see it could you send over a save?
This has been a fascinating and insightful read, thank you bringing this to our attention, ill communicate some of the feedback to the team
Hello, so you want the war progress to be more of a back and forth with negatives and positives?
Thats an interesting suggestion that we can discuss later, but currently each having layered assault sites would i think interfere with the current game flow, especially with positioning relative to size and axis. But I do appreciate the suggestion
There are some solid suggestions here, in particular im partial to having the max influence color change
The flare up idea is an interesting suggestion, I don't know if its currently possible with focus on other developments in game, but ill makea note
Hello the game, adjusts language to match the launcher. On Epic you can change your language by doing the following: Click your profile icon in the top right corner. Click Settings. Select your preferred language from the Language drop-down menu . However, I agree that being able to adjust in game would be a good QOL, and I will run this past the team
Im sharing this info with the team, and there are no mods on either instance correct?
[quote who="xclavex" reply="1" id="3932323"] Creator Spotlight: Sins of a Solar Empire II [/quote] We will be continuing Dev Journals, and may have some minor updates coming before release. But in general updates will be slowing down until the Summer Update/ Steam release. Keep an eye on some of the videos for special sneak peak builds as to what's on the way
Hello! Unfortunately a 4th race will not be available at launch, with our focus on perfecting the core 3 and base game. This feedback is definitely helpful and appreciated though
Appreciate the update on the situation, let us know if it happens again and if you end up with a replay or crash report to share
We've been hearing more reports like this and are looking into it internally
[quote who="Gambit3689" reply="2" id="3931558"] So hyped! I'm buying it first thing when it comes out on steam. Have you thought of sponsoring big youtuber channel with over 1 million subscribers to advertise this trailer perhaps a big Twitter account with large followers to post a simple tweet like "I can't wait to try out this RTX4 Space game. So hyped" or something l
Thank you for the report and suggestion, bumping this up
Thank you bringing this up, I can definitely see how this could be disruptive to the player experience, especially to new players, ill add it to my report to suggest to the team
Alright the next question would be if I may ask for your builds specs?
Hello and welcome! Thank you for taking the time to write this out, im going through your feedback now for the team, it's always helpful for us to get some insight into the new player experience