_Attila_

_Attila_

Joined Member # 862769
0 Posts 0 Replies 57 Reputation

MtD!! Try to use propaganda on your planets! you know when you are looking at your planets screen you will see on bottom left side, DETAILS, switch on propagnada there! it' ll help a bit, max you gonna spend on it is 12bc a month per planet! to boost you morale, try to build morale improving buildings! That might help. ;)

7 Replies 272 Views

try to use some cheese mate!! Save, uncover, download, play! we are welcome! LOL LOL P.S. and there is no need to spend valuable points on sensors, better use them on diplomacy/planet PQ/morale/economics more valuable features in the game! [Message Edited]

13 Replies 384 Views

[quote]One constructor= total repair of starbase. Good trade.[/quote] Don't think its good idea. Because situation could for instance your SB hitpoints 77/120, one constructor fixes up 43 hp, and another example 7/120 would repair 113!!! hp, Do you see difference between 43 and 113 hitpoints to be repaired by same Constructor! It's a bit unfair! And it also makes game a bit unrealistic, which we really don't want to..

17 Replies 563 Views

[quote]I must thank you for pointing me to that mod. I love it[/quote] No prblemo! ;) [quote]fsk's suggestion would also be very cool.[/quote] Also agree with that, with suggestion like 1-5 star system!

14 Replies 341 Views

[quote]Ancients Council Mod [/quote] hmm... interesting where did you get that from?... LOL ;) ;) LOL And Yeah thats the best for me too, can't live without it, it currently on page 9(+/- 1) in Libriary. Get Political and Religious Capitals, they both increace PQs of the planet where you built it on,i find it helpful...

14 Replies 341 Views

[quote]migthiest empire of the galaxy "The GROSS Empire"[/quote] that is a big Question! Mate check Metaverses Top Empires ;) You will see the truth! :HOT:

14 Replies 341 Views

To speed up your repairing time i would recomend you to research Basic Repair -> advanced, then build micro repair bots(galactic wonder), Organic Armour. That would enough for your ships and SBs to repair quite fast. ;)

17 Replies 563 Views

I had a Planet 51PQ my scoring was OK! And, for those who interested i don't have any special mods to mugnify my PQ. how did it happened? at first it was 24PQ planet or something(wasnt mine, Arceanians') then there was an event, with an increase by 25, also i built Terraforming Tech on the planet and Galactic Wonder(Terraformer). Reaching 51PQ...

23 Replies 375 Views

[quote]Get Drengin before the price goes up and download it[/quote] Are prices going to rise up?!!! Coz i got prescribed to AP! And i was actually thinking of getting Drengin.net ... I dont know yet is it worth it or not, if they are giong to reliese some new games, why not?

9 Replies 234 Views

Hello Everybody! I am just wondering how many Alive LOL and active members are playing any games of Stardock. it would be very nice of you just to pop in and say hi in here, i am sure its not just me who is wondering how many people are around.. -------------------------------- Hi! [Message Edited]

46 Replies 765 Views

[quote]What is the big deal of the espionage after all??[/quote] All that as been said by nVariance, plus, ;) it can steal research technologies from that AI that you don't have. Though it happens very rarely. What could help you to steal is lots of money spend on AI(4 events must show-up[low-> advanced - > High -> Advnced(again)). From this point you can no longer spent any money on Espionage of a particular AI. Also Your survey ship may play a vital part in this, try to keep a track

22 Replies 592 Views

Try to get morale resources, these are quite helpfull. Don't you think your planet is over-populated, just try it: built combat transport, get people in it and fly away with them, and you will see how morale changes. :) ----------------------------------------------- For Honor and Justice [Message Edited]

22 Replies 592 Views

30 bc ??? you have to built: bank. centre, eco. capital, Stock exchange, Galactic Stock exchange(its galactic wonder), Anti-matter power plant - all these increase economy. And there are many more cant remember right now, you can check them in the game.

22 Replies 592 Views

[quote]trade gives me no more than 10 per freighter (small map)[/quote] the value of trade routes rises up with it getting older, in other words the older the route the more you profit from it. And try to built starbases with modules to help freighters(it can increase up to 50% profit), where your trade route lies. [Message Edited]

22 Replies 592 Views

Also what could you do keep yourmorale up is to go your planet and switch Propaganda on it might help for a while, it costs money though. I use it very rarely, but it does help you out before everything is back normal. Trade, trade, trade.... this is the most important part of the game. Without trade you are DOOMED!!! With the trade you will be able to keep your taxes up to 40%, for me ideal 32-35% people are more happier and numbers of your citizen will also rise more faster. ;)

22 Replies 592 Views

Actually i disagree Ozar with you, i think minors should be given a chance to protect themselves from pesky Yor's or anyone like them. Ofcourse them having Excaliburs is a bit too much, but hey i never had in my game where minors did attacked majors, and won the war! Minors are not very militaristic, and they stick to their planets and trade. They peaceful citizens of the Galaxy (except for the Dubans, bloody terrorists, they did something once to my planet that it went from 20PQ to 12PQ i had

10 Replies 406 Views