DethAdder

DethAdder

Joined Member # 931304
3 Posts 322 Replies 14,390 Reputation

They have a pretty effective and powerful military at this point, which I did jumpstart by giving them good quality planets and a number of ships and techs. You are getting them to use the ships you give them? I have never been able to get them to move them after I gift them over to them.(<--heh..them. four times in a sentence.) They eventually g

43 Replies 24,070 Views

I've seen this occasionally, one ship here or there losing it's way. Never thought much about it. One time though, I loaded a save that had about 20 ships on autopilot and about 16 of them had lost there destination. That's the absolute worst case I've seen though and it's so infrequent that I never thought it important enough to mention. I am kinda bottom barrel on ram 512MB PC-2100 with an XP3000 CPU, but I don't play a lot of large games either. I will have a chance at seeing i

18 Replies 11,745 Views

I just hit 700% and 300% manufacturing bonuses on one class nine planet. These are the only bonuses in my entire empire of 39 planets(different game than I posted about above). I don't really have a problem with the way they are now after playing a while with it. Between the bonuses being rarer and the other additions, it gives the game a lot different feel overall in the pacing and gameplay. The galaxy also seems a lot more "lively" with the asteroid bases and such going on. I got to say I like

29 Replies 33,982 Views

Yea I need to append some of my earlier statements. I've gotten a little further in and found the influence levels working better on mines, though I still see the 9999.00 thing everynow and then. Just when there is really heavy foreign inf. Also, has anyone found out how to leave orbit in any direction? I'm sure I saw that mentioned as being a new feature. Thanks

10 Replies 5,168 Views

Go to start a game with the metaverse option from the main menu. It will ask you to login and create a character. Once done just play and at the end it will ask for you to submit it. You can't submit games that you started without the metaverse option.

6 Replies 2,470 Views

Yea. I decided against it after I compared the files side by side decided there were to many added tags in the DA one. Besides thats what the custom oppnents are for anyways , so I just created a similar one and moved my logo and portrait over. Kinda weird seeing guys I'm used to being as opponents. Definately cool. <img src="http://images.stardock.com/gc2/T_DL/smiles/Congrats.gif" border=0 ALIGN="absmidd

4 Replies 4,448 Views

just create a new shortcut to the game then right click properties and under target add the code after exe" in the tag line. You'll see quotes going to it this way. Hope this helps

3 Replies 7,394 Views

I was wondering about this too. I don't think I remember ever seeing anything below a class 4 in DL, maybe a 3 but there seems to be a lot of really low class planets in DA. I was wondering if it was by design to make the planet improvement techs more powerful, or if DA is just accidently generating that many sub 3 planets. On another note I haven't seen any differences after researching the advanced version of a colonization tech. I though from the description in game(+50% colonizatio

10 Replies 5,168 Views

I got same exact problem, when u clicked on yes at the "just a few more turns" dialoge it froze. When I ctrl+alt+deleted out I see the buffer overrun error window. I didn't have SE running but will next time, meanwhile here is the debug.err Debug Message: Version beta 1 build 1 last updated on: Wed Nov 15 18:42:55 2006 Debug Message: Checking DX Version. Debug Message: *********DXDiag info follows.********* System Info Time: 11/18/2006, 08:45:53 DirectX Version: D

3 Replies 2,697 Views

After looking at Galactopedia, it looks like you need the Missile defender upgrades on the base as prerequisites as I think I went through this long ago, where I didn't realize some defenses are required for some offensive modules. I can't remember, as I rarely do mil. bases. If you already have those though, I'm not sure. Hope you get it straightened out.

6 Replies 5,123 Views

I was wondering if I could take my custom race files from GCII, and move them to Dark Avatar to use as custom opponent. If so, what files do I move where. I could probably figure it out, but I don't wanna chance screwing my game up. Thanks for any help btw; Love DA lots of new stuff to play with and stable. What more could a guy want? <img src="http://images.stardock.com/gc2/T_DL/smiles/Congrats.

4 Replies 4,448 Views