Littleboy

Littleboy

Joined Member # 99
0 Posts 16 Replies 1,901 Reputation

[quote]- Fixed objects with more than 50 custom files crash DesktopX. - Improved custom files selection dialog (now uses the new Explorer style). - Fixed "My Computer" shortcut object. - Added option in DesktopX Builder to disable all sound effects. - Fixed corruption with 8-bit png files. - Fixed object rotation showing the last frame of animated objects. - A bunch of other minor improvements. - Not reproduced: crash on export with high coordinates <

284 Replies 761,387 Views

Brad: it does look like that for me, so it's fine at least on my computer. I'm also seeing the expandable flash ad on top of the dimmed screen (except that it's not obscuring the login box for me unless it is in its expanded state). Having a normal image ad in its place would be nicer though, or at least tweaking the code so that it respects z-order (I'm guessing it's not supposed to appear on top of the screen like it does) PurrBall: just install AdBlock-Plus (on Firefox) or Ad

10 Replies 3,843 Views

This can be useful if you don't want a multithreaded application to take all the CPU time (for example if you're transcoding a video for use on a portable player and just setting the priority to low is not enough). In most other cases it's not necessarily a good idea though. Setting an application to only one core will mean it won't be using the full power available and will run much slower (nitpick: this only applies to multithreaded applications, but since most of them are these day

6 Replies 4,259 Views

Yep, it's gone (mostly because sidebar gadgets on 7 are now directly on the desktop and so are not really different from a full blown widget). I think there is some official word on that (either by Brad or Aaron), but I can't find it right now. If you didn't make a copy of the DX3.5 folder prior to updating, now would be a good time. There are some tips on how to run them side-by-side on this thread , so you can

4 Replies 1,922 Views

The graphics are easy to get, the scripts are a bit harder to extract, but not impossible (at least in part). To get the graphics, just launch the gadget and let it run. Then open an explorer window and navigate to the TEMP folder (you can just input %temp% in the explorer input field and it will open the correct folder). Now search for a folder name of this form: {CBB898CC-FA3B-4635-8B02-F665AF20694B} (the numbers will be different and unique to a single widget). In

7 Replies 12,011 Views

Cleaning up old problems / Open Sourcing the plugins Are there any plans to have a public bugtracker (and source repository) to make tracking problems easier than searching through the forums (thanks willistuder!)? I already have a Google Code project for all my plugins and Stardock related stuff here , and I won't mind doing some triage work with help from other interested skinners (at least on the plugin side). I

31 Replies 142,763 Views

Yep, as RomanDA says, you can't do that directly with an ActiveX control. To deal with that, you can switch to the static map API and get a png file back when you call the API. You can then set an object to use it and apply a mask to that object. You will lose the ability to interact with the map th

6 Replies 7,420 Views

Yep, it's been doing that for a long time. I think it's only a bug in the editor (and whatever edit/syntax coloring component they are using) and the code will actually work fine (although I'm not sure if it will in case it's in a string to display)

3 Replies 19,827 Views

[quote]Brad...I think you need to give Littleboy a job. I could be wrong...but he seems to know his shit![/quote] I think you all missed the part about there being no budget to work on DesktopX [e digicons]O:)[/e] [quote]LB: I have a feeling you're going to have a lot of influence over how we implement this.[/quote] Thanks! [e digicons]:blush:[/e] I'm going to write some documentation on my script library and widget "compiler" so you can get some idea of what m

17 Replies 70,659 Views

Thanks for sharing this Brad! [quote]Instead, what I would like to see would be Python to be adopted as the means to creating “plugins” that DesktopX could then read in. Essentially, DesktopX scripting would move to Python and away from JScript or VB Script.[/quote] Are you talking about using the python scripting engine with WSC components? You can use any registered scripting language to implement them. VBScript and JScript engines come with Windows, but yo

17 Replies 70,659 Views

[quote]Well the problem with third party plugins always is that at some point when dx goes further plugins won't work anymore because of deep changes made, or the author just stops working on it for other reasons (real life, etc.). [/quote] All the plugins available since 2007 have been mine and I've tried to keep them updated (with new versions scheduled for the next few weeks). Source code for most them is also available, but I haven't had much feedback about it (I got a few patches

284 Replies 761,387 Views

[quote]May be I'm a fool but I can't understand about what compatible with Windows-7 you are talking?[/quote] The compatibility problems are with UAC. Prior to Vista you could write to Program Files without admin rights and so a lot of programs stored user data in the program folder. Starting with Vista you can't do that anymore (for compatibility reasons, all your data writing will get redirected to another folder in the user data directory, without you knowing about it). <

284 Replies 761,387 Views

[quote]Not if he retires it at 3.5!!![/quote] Whether it makes any difference remains to be seen, but at least I did something about it (that and writing plugins to add missing functionality that was needed). Most people on this thread did the same at some point, it's just that there aren't many of us [e digicons]:'([/e]

284 Replies 761,387 Views

Thanks for looking into it! [quote]1. Object rotation - works here. Can't reproduce.[/quote] It seems to be partly fixed in the last build (or might have been ok from the beginning of the DX4 betas and I only tested the script part, I can't remember). Changing the object rotation through the UI seems to be working correctly, but if you try to change it in script (with Object.Rotation = X), it stills moves the object when rotating it. You c

57 Replies 52,258 Views

[quote]Depends on the beta. I don't think Elemental beta testers would agree with you. That beta makes DesktopX look like perfection.[/quote] Oh, I remember the first few ObjectBar betas. Those were "special" [e digicons]}:)[/e] . I personally don't care about crashes and problems in betas. What I think was lacking was more communication when the betas were made available, to explain what the aim for those was. Something like: "Here is the first DX 4.0 beta, we did a lot of wo

284 Replies 761,387 Views

Yeah, I now see both DX and DX Pro too (and it sets the standard version as installed when updating DX Pro). I wish there was an hidden registry setting to override the system version check (there is another way, but it's way too complicated). You could try uninstalling, then hidding the standard version (right-click / More -> Hide application) and then try installing again. But if the system check is still there you won't have any DX version installed anymore unt

7 Replies 3,506 Views

If you make a copy of the old version folder, you can run the old version from there (obviously not at the same time as the 4.0 version). There are a few "hardcoded" (or read from the registry?) paths though, so you will have to copy some folders over to the new version folder. Ex: if you copied the 3.5 version to DesktopX3, you will need to copy the SDPlugin folder from the DesktopX3 folder to the DesktopX folder (where the 4.0 version is installed) for DX3.5 to pick the pl

57 Replies 52,258 Views

The two % means it's a special folder environment variable (there is a list here ). If you copy & paste it in the folder path in explorer, it will expand to the ProgramData folder on your computer (usually it's C:\ProgramData). It's especially useful if you need to point people to their Application Data folder (it has their username in the path, so you cannot give

57 Replies 52,258 Views

RedneckDude : Did you make a clean install? Is the folder where you saved your desktops in Program Files? The location of all theme & objects has changed. They can now be found in the public documents, along with IP themes, WindowBlinds skins, CursorFX cursors, Bootskins, etc. I

57 Replies 52,258 Views

[quote].WB4 files are specific to the OS and WB version. If you switched OS WB would be being forced into rebuilding them every time which is a fairly costly thing to do.[/quote] Is there some technical limitation preventing WB from storing all the generated files in ProgramData instead of the skin folder? This way the skin folder can be shared between OSes while the WB4 files are kept separate.

94 Replies 310,721 Views