[confluence title=""]https://stardock.atlassian.net/wiki/spaces/SDEnt/pages/3410001932/Dev+Journal+114+The+Evolving+4X+Interface+and+v3.3[/confluence]
Frogboy
Lots of cool things going on. We’ve been reading the feedback closely as well as reviewing and fixing crash reports. Your posts are extremely helpful in narrowing things down. So t
[confluence title=""]https://stardock.atlassian.net/wiki/spaces/SDEnt/pages/3347644423/Elemental+Dev+Journal+24+Now+what[/confluence]
[confluence title=""]https://stardock.atlassian.net/wiki/spaces/SDEnt/pages/3263922264/Elemental+AAR+-+The+Rise+of+Harlax[/confluence]
[confluence title=""]https://stardock.atlassian.net/wiki/spaces/SDEnt/pages/3264086097/Elemental+Dev+Journal+22+Campaigns[/confluence]
They're very different things. DesktopGPT is an AI chatbot that lives on your desktop — you ask it questions, it gives you answers. Think of it as having ChatGPT built into Windows. Clairvoyance doesn't actually include any AI itself. It's a workspace platform that makes AI dramatically more useful. Instead of having disconnected chat conversations, Clairvoyance gives AI agents access to your actual data, organized into workspaces, with persistent memory so they get smarter t
I'll look into this. You shouldn't lose seats when upgrading. Let me get someone on it.
[confluence title=""]https://stardock.atlassian.net/wiki/spaces/SDEnt/pages/3108732929/Elemental+Dev+Journal+21+Of+AI+and+Balance[/confluence]
[confluence title=""]https://stardock.atlassian.net/wiki/spaces/SDEnt/pages/3045031967/Elemental+Dev+Journal+Preview+of+Beta+3[/confluence]
He will be missed. :(
I'm working today on the game setup stuff. Looking forward to seeing what people think.
and it gets better and better...
[confluence title=""]https://stardock.atlassian.net/wiki/spaces/SDEnt/pages/2697756765/Elemental+Dev+Journal+9+-+Visual+Progress[/confluence]
I am so sorry to hear this. He was such a talented artist and all around great person.
[confluence title=""]https://stardock.atlassian.net/wiki/spaces/SDEnt/pages/2609676353/Dev+Journal+3+The+Great+String+System+Overhaul[/confluence]
Let’s start with where things currently stand at Stardock in our remastering and reimagining of Elemental. We have ported the underlying engine and code base to 64-bit. We have upgraded the graphics
If you could list 3, and only 3 things you absolutely want in Reforged, what would they be?
We are really honored to see people wanting to see Early Access for this game. I admit, I may have let my personal biases come into play here as I've gotten really sour on early access over the last few years and assumed, perhaps wrongly, you guys felt the same. I feel like too many developers are just using early access as a way to make quick money without delivering on the game.
AI generated screen designs:
We aren't in love with this UI for the character creation screen. And yet we also don't want the character to be too big (the preview) because the 3D model wasn't designed to be looked at too closely.
[quote who="laudock" reply="7" id="3971595"] Online chess [/quote] Yea, I am playing quite a bit of Chess on my iPad at night.
This is a catch all thread for discussing what's happening in Elemental this Summer. The team is working on localizing the game to other languages, the new UI, an FBX exporter, and getting the features from War of Magic, Fallen Enchantress and Sorcerer King in as well as planning out the features that were part of the original game design put in. So much of what we do is based on AI help. <img src="https://cdn.stardock.us/forums/0/0/1/e27fbecb-fa61-49a4-8fb2-550d38a486