[quote]Why would I need the "ok" from my state government to be able to drive in the first place? You only need a "license" because someone else says you do and that "someone else" has the power to have you arrested if you don't do things "their way". Rediculous....[/quote] Because, a car is a lethal weapon, and anyone who thinks otherwise is either a complete and utter moron, or has never seen a 'minor' accident. Actually, I'll go with the first. A ton or more of metal, d
RonLugge
[quote]You're an idiot if you think you only "show" Target your ID.[/quote] If you read my next line, you'll note that I split my argument into two parts. Scanning is out of line. Showing is not. No matter how old he appears to be.
Anyone who gets huffy over being asked to show ID is an idiot. The recommendation is 'mature', which means an age-gate is approrpriate. Even if you [i]look[/i] too old, checking still makes sense simply because some people look older (younger) than they really are, either naturally or through makeup. And if you do this voluntarily, you can avoid having the government stick it's nose in like it does in Australia and mandate what it does or doesnt' want. Which, in the ca
[quote]Windowed mode, do you use it? I play SCII, Demigod, and Robot Unicorn Attack simulatenously while picking my nose.[/quote] Actually, I think I was reffering to the fact that, currently, some of us can't play StarCraft II.
[quote who="Mellowe" reply="134" id="2562335"] Are you implying that the game will know what to play from the CD as you run the game? If so, that is an interesting workaround.[/quote] The original game was designed to play the music off a CD; putting the music onto a CD isn't so much a workaround as restoring the original design.
[quote]Now, if we compare that to the pathfinding in the other SC2 game, Supreme Comander 2, it's easy to see who got the better code monkeys.[/quote] Except we can't compare the two because we can't use both of them at the same time :P But I will admit, this does look like they are basing themselves off the same flow-field pathfinding system (and damn, I wish I could find a good report about how to implement that so I can compare it to A* !)
[quote who="Wintersong" reply="9" id="2562052"] Quoting Tridus, reply 8They're just far less stupid about it then Ubisoft is. Ubisoft's defies and surpases the term "stupid". Please choose another negative adjective that defines it better.[/quote] Moronic? Self-defeating? Justification for abortion? Justification for genocide (of the stupid race only, of course)?
Not all of us... though I think I should have been, the original UFO:ET was pretty bad, but it looks like his mod would have fixed 99.9% of it (since from what I just looked up, the gold version is based on it).
Dangit, when i get home i need to break out some of my 'old' CDs.... lol.
Great article! I'm glad Brad has a chance to sound off, and I hope some of thos utter [i]idiots[/i] out there listen. (Steam, and your screwed up SupCom2 launch, I'm looking at you! DRM = bad!)
[quote who="Shirley" reply="6" id="2554171"]Right click on the Desktop and select "Configure Fences" and under the help section, click the "Report a problem" button.[/quote] You mean about... and thanks!
It dumped again this morning (bleh!) and I still have no clue what causes it. Please, tell me how to access the debug info and I'll send it in!
[quote]We've had a few reports of these issues, but nothing we've ever been able to solidly reproduce.[/quote] Well I'm able to solidly [i]and consistantly[/i] reproduce it. Literally half the time I start a full screen program, [i]if not more often[/i], it moves the icon on me. Tell me how to dig up the debug info and I'll mail it to support!
SD Fences Pro V1.00.4275 As far as Impulse is concerned, that is the latest version. As a side note, it still has that annoying 'icons move when you use them' issue going on. It's worst with older games, but even newer games like Dragon Age sometimes do it. Please, I love the fences idea but if it keeps doing that I'm going to have to quit using it... it's horrible to have an icon randomly jump to a new fence, and then have to go hu
[quote] [/quote] OK, I think we can all agree this can't be right. SC II, however little [i]I[/i] want a rehash of a ten year old game wthat focuses on reflex over strategy, has gotta be higher than #10.
[quote]Mass Effect 1, 2 = vastly better on console[/quote] You mean vastly better on PC
[quote who="DauntlessAnsible" reply="1" id="2542556"]sorry, never heard of that site.[/quote] I bought Planescape on Amazon.com, and they were the third-party seller that actually did the selling. Past that, they seem a small 2-bit player.
I don't know WTF that is, but it isn't either of what I expected: STL structure that is essentially a resizable array, OR A measure of something encompassing both magnitude and direction
The idea of fenses is to hold my icons where I want them... Not have them go leaping out of their fences to exist, squashed into the small amount of 'unfenced' terroritory left on my screen! I have no clue what happened, there was no crash or diagnostics that I can see, and I just spent half an hour getting them back into the kinda-right places, with a [i]very[/i] rough order -- alphabetical order would work better! Any ideas WTF happened an
[quote who="Wintersong" reply="5" id="2541179"] Quoting Aractain, reply 2last best hope for Elemental It failed.[/quote] Now, it's our last, best hope... for victory!
Alas, that just screwed Impulse up so completely I couldn't even log into it! I'm going to try reinstalling it now.
For some reason, Impulse has decided that my registration for WindowBlinds 7 is invalid. I think this may have to do with the fact that I started with WindowBlinds, then moved to purchasing ObjectDesktop, but I'm not sure. This issue effects my laptop, not (I think) my desktop. Any ideas?
[quote]I've been trying to stop playing Sins -- but keep failing. [/quote] I've found that to be less of an issue... what with the AI kicking my but half the time because I'm too stupid (or is that proud...) to turn the difficulty down.
[quote who="daedalao" reply="1" id="2537689"]The only problem I've had with ready to play is... at startup it crashes for no apparent reason :/ Other than that it will take time [/quote] Well, I've got a similar issue: if my internet connection fails temporarily, R2P crashes (and various other programs, like Yahoo, go nuts).
[quote who="eetmorsqrls" reply="3" id="2529366"]because finals week totally lasts from december 16th to february 5th.... [/quote] No, but once it got pushed to the back burner, I totally forgot about it :P