Ryan Vincent

Ryan Vincent

Joined Member # 1495560
1 Posts 4 Replies 15,697 Reputation

Kes Scardi, Your impressions of getting the game soon are correct, If you can have the patience to wait untill late February you will then be the proud owner of the commercial release of Galactic Civilizations II.

5 Replies 10,967 Views

Hi, I have often read about how stardock will offer a free expansion pack full of the trimmings a few months after initial release, What I would like to suggest is having a game mod editor directly integrated into the game.. Even the most basic of mod editors would be welcome as in Galciv 1 I did not enjoy the experience of modding "the hard way" much.. Thanks for reading.

0 Replies 2,739 Views

Indeed... I did not expect the Drengin alignment crossover one bit, Second of all...Are you sure that space bird eggs covered in a light gravy is the most appropriate image for a massive cultural realignment?

40 Replies 170,834 Views

Another anomaly in "Battle of the Gods" is the fact that you only start with 3000 credits (from memory), And yet to play as good or evil costs 5000 credits. Perhaps it would be a better option to make the "Big Choice" free in BOTG?

2 Replies 4,598 Views

Well, There is the off chance that FB and co. will look at this thread and go "Hey wow! We have to add this!". Unfortunatly I think I will take my chances with a lottery ticket instead. But I like this idea and it is indeed one of the few original ideas out there

18 Replies 9,262 Views

Perhaps a simple suggestion for planetary combat is so that when an invasion force lands they will fight as per normal, BUT after a while low morale will creep up on them and they hoist the white flag (or whatever they have).

46 Replies 29,397 Views

I think that what is going to happen if star systems get blown up by the TS as opposed to planets, The TS will make a one way trip to one tile outside of a star, Then after that the star will fire, the star will do some of the best fireworks and the TS will be destroyed.

4 Replies 7,825 Views

I think that what is going to happen if star systems get blown up by the TS as opposed to planets, The TS will make a one way trip to one tile outside of a star, Then after that the star will fire, the star will do some of the best fireworks and the TS will be destroyed.

4 Replies 7,825 Views

When a colony ship is destroyed in open space (no planets) then all of the inhabitants die. Sucks to be them. However when a colony ship orbits one of your planets then they are all transfered into the general populace untill such time as you descide to send them on a one way ticket to hell..Err sorry, I ment class 4 planet.

6 Replies 9,764 Views

I have to agree that Mines wont fit in GC2, However what you can do is if kamakazi modules are added you could stick one on a tiny ship, Build about 40 of them and fill up an entire sector on guard mode...

36 Replies 26,500 Views

Page 22: Disable engine trails in full battles - Display the exhaust from engines. This effect is fairly GPU intensive. Shouldent it say CPU? Secondly it should also say: "Toggle displaying the exhaust from engines" EDIT on page 33 - There is no such government as Dictatorship, Only the Imperial system EDIT AGAIN, Page 42 - "Influencer" starbases should be changed to "Influence" MORE EDIT: Page 45 there is 2 lines of text overlapping each other<b

33 Replies 42,713 Views