[quote who="Xadie" reply="51" id="2893950"]It's a good thing that Fallen Enchantress is concept wise made from scratch. I think Elemental: War of Magic has too many construction sites to ever reach the status of polished and fun. Though I still hope you guys aim to create a full blown 4X game.[/quote] I could be wrong, and I hope I am, but the way I read the press release and the following info, I get the impression that FE will be more geared to RPG than
kapeman
Any chance of an updated caravan management system? This would be my first item after the technical issues are resolved. There are others, but I doubt we will see much done with WoM as it looks like the vast majority of resources are being funneled to FE.
This thread, more than any of the ones that currently are, should be stickied!
[quote who="bonscott" reply="9" id="2890676"]E: War of Magic: Incomplete. Haven't played in a few months but I did have fun when it was first released. But things are changing so much I decided to set it aside and wait for Fallen Enchantress to get into playing again. Probably won't play WoM again to be honest. Civilization V: Refused to buy because of Steamworks required. Starcraft 2: Did not buy, not my cup of tea. Fallout
[quote who="Alstein" reply="3" id="2889445"]There was a big UI change already- you can now select targets in a stack for enchants. [/quote] Funny, I don't remember reading that in any of the release notes. I'm not saying it isn't there, but I am surprised that I missed it, especially considering it has been a pet peeve of mine.
[quote who="Alstein" reply="20" id="2889448"] And I do mean more then kingdoms using horses and empires using wargs (which is more annoying then anything else) Why can't Kraxis folks get on horses unlike other humans? [/quote] Not to sound like a lore apologist, but maybe the empire folks have a different mind set than kingdom. Maybe they eat horses and don't like to ride them because of it. Maybe
I like the quests listed here and would like them all, and more to be added. There is plenty of room for many, many quests in this game. One note about rewards/treasure: currently, most quest/goodie hut rewards are obsolete as soon as you get them. Is it not possible to have the bonuses of the items scale, i.e. +1 or +2 above the highest currently researched weapon?
[quote who="Dragst" reply="10" id="2724967"] System issue: Holding alt to select multiple troops makes cursor lag/jitter in a very strange manner. [/quote] Are you on 1.19 or 1.19A? I had that problem in every version but 1.19, IIRC. EDIT: AWWWW, JEEZ!! Why do people insist on bumping ancient threads! raffle...snaffle..Hasenpfeffer!!!!
[quote who="RichardPlunkett" reply="25" id="2878507"] Forests as a source of spawned monsters are quite useful. A good source of monsters is very handy to level your heroes (to get charisma to increase prestige). Especially good for stay-at-home heroes. Raise Land will get rid of your forest without pay gold (can kill a 3x3 zone of them). This is also useful for accelerating exploration if you have the mana to spare. Its one of the reasons Raise Land is high on my
I have the issue with the eyes being below where they should be on face and that is all I have seen so far. Note this occurs on every portrait.
[quote who="Tydorius" reply="2" id="2877312"]This reminds me of something that I had to learn on my own when it comes to database work. It's basically a project management triangle that helps keep everything in focus. You can have either everything you want in a short amount of time but not a lot of quality or functionality, or you can have all the functionality and quality in a short time without the content, or you can have all the
Ultimately, not everything nor everyplace is for "the children"™. There have to be some things/places left for the grown ups.
[quote]A New Game There is also another advantage to Fallen Enchantress being its own game rather than an “expansion pack”. And that is, it frees the team to make radical changes to the basics of the game while allowing War of Magic to still be updated on its own source tree. A user of Fallen Enchantress won’t have to have War of Magic to play it and can treat War of Magic as a separate game.[/quote] There is your source of
So Charisma no longer has any effect on the cost of hiring champions! Jeez!!!
Also based on the press release, it looks like they are really ramping up the RGP elements of the game. Not at the expense of the TBS aspect of the game, I hope.
Looks like the winner(s) of the design a spell contest will have their ideas implemented in the first expansion.
[quote who="Wintersong" reply="10" id="2865483"] Quoting Pyruvate12, reply 1It is very hard to take Elemental seriously as an RPGWelcome to Elemental a strategy game in an RPG world.[/quote] An RPG world? I wish. In fact, it is, sadly, an FPS world. (And I even like some FPS games)
[quote who="Wintersong" reply="18" id="2865207"] Quoting Goldmos, reply 15 You dont respect the rule #1 and #2 of the internet I respect rule #0 of the internet though.[/quote] I thought the first rule of the Internet was not to talk about the Internet...
[quote who="LightofAbraxas" reply="1" id="2865320"]There were a couple of words. Strangely enough, they were "howler" and "monkey". I'm not exactly sure what this means yet.[/quote] THIS [quote who="Fistalis" reply="9" id="2865377"] Quoting Thormodr, reply 8 Man, it'd be cool if they had crystal balls in the game. As a custom sov weakness... [/quote] AND THIS
[quote who="Glowing_Ember" reply="3" id="2865622"] You can use the spells to raise land to make an outpost to increase your trade revenue in your major cities through caravans. This makes gold easy to get when you want it. [/quote] What do you mean by this?
So we still don't know, huh?
[quote who="getloose" reply="7" id="2857962"] The major issues that I see in the equipment UI: 1. No way to see what a character (a "C") has equipped when purchasing from shop. 2. No way to see what items another C already has equipped when trading to them. 3. Very confusing as to what items go in what slots, or compete for the same slot. E.g., boots and greaves take same slot. 4. A C
I received the first OOM error ever on 1.1D (and by ever, I mean on any version of Elemental). Does SD want us to post dumps/debug files?
Subbing...