AzColt62

AzColt62

Joined Member # 177594
1 Posts 1 Replies 243 Reputation

Bases on the orginal OS/2 version when an enemy surrendered the victor usually got their entire remaining fleet as part of the surrender. Only saw one problem with that, the palyer spends lots of time removing useless ships from the game. But this would add a larger dimension to Both the diplomatic and military side.

51 Replies 1,517 Views

Looks like a couple things are happening in the game that are diefinte bugs> 1. After about 15 upgrades to a star base it becomes invisible. 2. Also had Combat TRansports become invisible. Restarting the game at that point ssems to cure the problem. Seems gommon in this thread. The slider problem also occurs at random times. Also the turn button does not function late in the game - it locks in a "pressed" state but you can still navagate the map and n

191 Replies 7,388 Views

Game end does not transmit to SD for METAverse. Have to replay end of game twice to get a good transmit. Also, near end game crashes and have to restart. Smart Exception is not catching. This has happened in both games.

684 Replies 26,876 Views

10 Hours later and a win in Beta 5c. Cultural Infuence. Last of the Altariians revolted and came over to Terran Side. Working on Beyond Humanity when it ended. Game was shown as Cakewalk, but when started it showed Tough? Is there a corelation between these or is there still a probelm with the end score and diffuculty level?

25 Replies 935 Views

Had major crash when Ai players started handing over systems to me late in the game. Only Torian's and Altarians left to oppose me. Two Torin systems defected to me, then two Altarian's and the game crashed to dsektop. Could not restart that particular game. It crashed again when I tried to start.

10 Replies 228 Views

The updat is now causing crashes when attempting to trade Techs to other civs. Didnot have crashes before update. Do notice that the shoips late in the game, when I get there, do move slow and turns do take longer to complete. Guess it is time for a Dually on the game machine. Also, influence seems to be a mjor factor, even in areas not controlled by various races. Why would 70-90 % approval rate system defect just because of alien influence?

30 Replies 590 Views

I have had a similar problem, in fact the last three games ended abruptly because of a Crash to destop. Two cases occured when I attacked a minor race, the other seems to be related to Diplomacy issues., Thes three crashes were caught by Smart Exception. I have had others that were not, of similar type when they crashed. Gets a little frustrating, ecpecially when you can not go back to the game, because it crashes during loading the Prevoius or a saved game. :VOMIT:

2 Replies 223 Views

Have had crashes, the last one caused the game to go to a Red Screen when trying to restore from main menu. Even the last saved didn't help. Also, some one else mentioned that when at war my ships cannot attack those I am at war with, it seems that the enemy ships and mine are on the same side. Yet I can attack enemy planets with no problems. (:(

11 Replies 270 Views

Also, as for the minor Races have game going where one of the Minor Races is left, and a major factor in the game, 25-30% of the Star Systems. Holding their own againts the Dregin Empire and sort of allied with me, though that might be questionable at any time.

8 Replies 183 Views

Agree with range limits that can increase as techs are discovered and developed. Made a hughe impact on the game in GC Gold OS/2. Influence does need to be toned down. have one too many games on Gigantic Galaxy that way. Would like to discover much later techs. Never gotten to Beyond Human yet!

4 Replies 132 Views

No crashes yet. But have had some other problems, such as all my planets dropping population from 500+ Mil to less than 50 Million on one turn, and my income hits negative and will not change regardless of my changes to spending and allocting of those spending resources.

20 Replies 357 Views