I do have bandwidth problems. For alpha graphics can come in small pills... I'd say I'm more interested in giving depth to the story and influence the path of the game. Would be interesting to have: - "dynamic movies" linked to how the game proceed (GNN news, probes playing a battle, planet revolts, "I just decided to kill the sentient dolphins" (not related to Football LOL ) , just invaded the planet, ...) - or, instead of having a text clearly explaining things, we could be l
gherardo
Done, Gherardo
Microsoft loves you LOL Gherardo PS: as usual you need the latest build/release of every MS product. They are by definition not backward compatible >:(
I had my HD gone north too as the Brad's ship, but I see Frederik has done also my work. I should be back to work soon... I owe you a beer ;) Gherardo
I also had the same problems. I'd support DGM change to autoclean and reconnect. Gherardo
Ok, at least we got a job for 4 months LOL and at this time is not that bad.. ;p Gherardo
I have another problem with Colony ships: - how can I add more people to them? Gherardo
I do mainly agree with previous appends. Let me summarize... 1) GOV-on: If I do reshuffle any list it pops up the situations where I loose money and I can choose between OK and finish present. If the improvement queue is empty I want a warning. In addition if a planet is making a wonder, GOV do not change it. 2) GOV-off: for both military and social improvements, at start of each turn we get a list of finished improvements with drop down boxes for next choice and galactic min
I have the X. BTW, it remembers the last company you purchasede from... If I have in the screen the colony ship and I click on the purchase box on the social side, I will buy the colony instead of the social project. Very misleading even if you look carefully it tells you that. Gherardo
Frogboy wrote: "Does it really make sense to put development time to show a feature that isn't in when it could be better spent implementing the feature?" Agreed. BTW, who is Frogboy? I also agree with jlegere and xsiv-iq about the ship infos. I got more than one Ship brackets at a time and also 2 ships on the same square, and one was not mine... How do I reset the automove? How to circle between ships? If I click on one the active ship belive that I've request
OK, major issues: - installation process didn't create shortcuts - I cannot build/research anything. Just pile money. - the interface is not intuitive, I liked/used much more the OS/2 one - it's not clear what ship you are moving beside possibly looking at the name in the small box. can't imagine what happens when you have 30 ships of the same model and have all the aiming points around... - right click not really used in general. Ex: would like to set autoroute for ships wit
Brad,what kind of feedbacks do you need from us? - bugs - usability - feeling - graphics comments - plot issues - major issues - .... Gherardo