Yarlen

Yarlen

Joined Member # 1814047
110 Posts 1,737 Replies 3,002 Reputation

Greetings everyone! We're back from the July 4th holiday and have a new build of Ashes for you to try. This update has two new features: Crash reporting: Crashes will now be automagically reported to us. Multiplayer Matchmaking Improvement: Multiplayer now validates that players are using the same version of the game. Those using different versions won't even show up in the player lobby now - should help prevent sync issues. <

6 Replies 852 Views

This is really weird. Try this - navigate to where Steam installed the game and you should see a folder named _CommonRedist (or something like that). Run the installers you find in there to refresh the VC++ redists for 32- and 64-bit, etc. See if that works.

22 Replies 53,977 Views

Update to the OP: For those who've joined the Steam Group for Ashes Founders, I've created a new forum that's private to owners of the game. You can also find me in the group chatroom during the day when I'm at the office (reminder - we're closed next week).

13 Replies 25,697 Views

Moved to Founders forum... We're still working on these, but the most important at present are: F1 - Find idle Engineer Ctrl+Number - Create Control Group

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Hi everyone, Next week Stardock is closed for the July 4th holiday, so you won't hear much from us. That said, we're working on a bunch of stuff for after we get back from the break. On our hotlist of things we want to get out to you: Crash reporting - this should help us figure out why some of you crash instantly or at some point during gameplay. Combat balance - lots going on with this; it may be the first thing you get so you have time to give us fe

13 Replies 25,697 Views

1) Good idea! 2 / 3) The current art is placeholder. We were actually talking about this subject today. :) 4) Tier 3 units do have this, but there's no real control over it at present (just fires off when it can). More refinements are coming, though! 5) Also planned for Tier 3 units; still in the early design stage. 6) We'll see how this shakes out based on the speed conversations. 7) Unit stances are being worked on, so this is coming.

5 Replies 17,287 Views

[quote who="In_stasis" reply="6" id="3566954"] What's the go with the dds. files? Some type of floating point dds.? [e digicons]o_O[/e] Some are just showing as black. Or are they actually just black? But they seem a little large for just a uniform colour. [/quote] I'm told it depends on which DDS file.

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One thing that's important to us is that the units have a strategic purpose. As long as we can find a role for something, I'm cool to check it out.

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Greetings - Please download our support tool and submit a ticket to QA (more info here: https://forums.ashesofthesingularity.com/467342 ). We'll be able to investigate further from there. Thanks!

16 Replies 24,283 Views