Frogboy is out of town, so that's why there's been a drop off (and he's working to get GalCiv III shipped). I'll try to be around more, though. :) Ask away! Disclaimer (doesn't mean I'll answer or tell you the truth). :P
Yarlen
Assuming we don't screw up, you should be able to play the game from the Empire Tree if you want to remain zoomed way out.
Yes, Shields are still good because they will absorb 100% of damage until depleted (unlike Armor), but there's no scaling damage mitigation like Sins had.
Oh, I haven't checked that out. If it is what I think it is, then that is just a cinematic.
[quote who="ASADDF" reply="43" id="3532176"] I Just Looked a the teaser and its awesome, Thank you. So let me ask you about the teaser, do we see any IN GAME ENGINE in that video?? or its just cinematic? [/quote] It's all in-game engine footage that we captured for GDC. :)
[quote who="kreyson135" reply="36" id="3530901"] Long time RTS fan here, played countless hours of SotSE and Supcom 1 & 2. About to sign up for the founders package to support Ashes, but a couple items I couldn't not find about the game. 1 - is there base building? If so, how much? Did not see any screenshots or mention of buildings. 2 - point defenses? 3 - Shield generators? Tx!<br
Balance is fun. My insanity with Excel proves it.
Ashes uses the Nitrous UI system. It'll be pretty moddable with some XML changes.