Excalpius

Excalpius

Joined Last seen Member # 1823433
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A BIG Eureka on "Folder Icon migration"! [e digicons]:beer:[/e] One thing I am finding is that SOME programs (for example, the Stacks Docklet running on ObjectDock plus) will actually launch a 32 bit version of Explorer (re: Explorer*32.exe) instead of the 64 bit Explorer.exe under Vista 64. In this case, if thumbnails have not been generated before, the thumbnails will be created with the old system default icons and not the new IP icons. I believe

13 Replies 13,721 Views

To get rid of the blank icons issue, I needed to revert back to the windows default icons, reboot, then apply a new icon pack. If that doesn't work, try reverting back to default icons, uninstalling IP, rebooting, then reinstall and apply new icons. The broken icons thing is a problem with the IP code from a few versions back. The only way I could fix it was to take the revert and then uninstall steps above. Good luck!

13 Replies 13,721 Views

Looks like a new version of IP is up on Impulse. You might want to give that a try, reapply your icon package and let us all know if it helps. I'm testing right now. Good luck! Edit: Newest version has not addressed the creeping/changing/reverting folders icons issue under Vista 64. :(

13 Replies 13,721 Views

I have spent a fair amount of time debugging IP on Vista 64 and so I have found some patterns. Since I run the same IP on a Vista 32 laptop right next to mine, I am able to give some nice apples to apples comparisons. On 32 bit IP, you can apply a new set of icons and the program will pick everything up, replace them, go on normally just fine. On 64 bit IP, a new icon set will be "corrupted" the any previously applied one. This can be the Windows native set O

13 Replies 13,721 Views

Fair enough. [e digicons]:beer:[/e] [quote]Other than your smaller ones still stuck in lightwave. [/quote] Note that Digital Domain still uses LightWave with Maya for their major pipeline and they remain one of the majors. Also, every television series with FX uses only LightWave and most smaller films are also done entirely in LightWave now. But we both agree that Maya is the leading package amongst the major players. [e digicons]

48 Replies 218,663 Views

[quote]I'm not at all ashamed to admit that I can't afford a thousand dollars or more for a 'professional' program. In my opinion having to pay that much is ludicrous. [/quote] Nor should you! [e digicons]:blush:[/e] Those packages are all priced for BUSINESSES not individuals. This is why they have cheap student discount versions of all of them. NEVER pay full price for any of these professional tools until you are a freelancer working for real money, or un

48 Replies 218,663 Views

[quote]I was just comenting on the fact that you said all packages are on the downturn, which was totally untrue.[/quote] From the perspective of the high end film industry, I am 100% correct. That's all I ever said. And all I did was state my credits so that any readers could understand from where my recommendations were coming from. It's the only way they'd know if my advice was useful or not. But I'm not breaking my anonymity here for some infantile piss

48 Replies 218,663 Views

The solution to this has been posted now over and over and over again in these forums. So you can search there, OR you could have just Google'd your question, which would have brought you to any one of the threads which answer the question You could also just have pinged Stardock support as I assume they have read these forums again for this answer as well. But I will post the solution again for ya! ------- Okay, I was able to get i

22 Replies 11,079 Views

[quote]I just wanted to know the easiest one to make a smallish wire-frame starship[/quote] hehe, then just grab whatever program that is free and easy for you to "get" at first blush. :)

48 Replies 218,663 Views

[quote]Once you're used to working in 3d space, any package is easy to learn within a week. [/quote] Now THAT is utter nonsense. [e digicons]:D[/e] While I agree with you that learning the BASICS of 3D space can be accomplished using any 3d package, in about a week, there are an infinite number of approaches to the given problems of A+ animation and visual effects, and the high end ones require YEARS of on hands professional knowledge in each given package. &nbsp

48 Replies 218,663 Views

The issue with Blender is that it just isn't at the level of the professional tools we use in the industry. Have fun playing with it, sure. But if you are a student on his way to approaching the professional market, there is only Maya (film, games) and LightWave (film, tv, games) left still standing in a meaningful way. A few of the major companies (Pixar, ILM) use a lot of internal software, but generally that is written around the Maya or LightWave APIs.

48 Replies 218,663 Views

[quote]There is no 'easy' way to produce original 3d models of any quality.[/quote] If you are a traditional artist, Zbrush is the future of 3d modeling. My team last year designed and built the most elaborate, highest quality CGI models ever created and Zbrush was a huge part of that pipeline.

48 Replies 218,663 Views

Modo was created by the original programmers of LightWave 3D. Both have EXCELLENT modeling programs. Intuitive interfaces, easy for novices, all the tools of the pros. If you are more art/paint/sculpture savvy, you might also want to check out Zbrush. If you can get the Maya student edition at that price, it's a great deal! It's the most widely used package right now, but not as intuitive as some of the newer products on the market. But if you int

48 Replies 218,663 Views

[quote]it *does* support copy and paste between systems (it's not perfect, though).[/quote] Synergy only supports copy and paste for TEXT, like urls, etc. Multiplicity Pro supports copy and paste for text and FILES...a tremendous difference. Note that when I run OS X machines, I run Synergy AND Multiplicity on my Primary computer, Synergy on the Mac and Multiplicity on the other Windows PCs, of all flavors. So these two programs do work together if

23 Replies 44,425 Views

[quote]The Download.com link says the last time the file was updated, was in 2007.. and still version 1.0.[/quote] We're using Impulse. I doubt download.com is in the loop on the new version yet...

18 Replies 7,436 Views

[quote]There is an open source program that does exactly the same thing:[/quote] Actually, I used to use synergy. but now I don't...here's why... Pros 1) Free 2) Works with OS X, etc. Cons 1) It hasn't had any updates in three years. It's abandonware and there's no sign of any of its bugs ever being fixed. 2) It doesn't support copy and paste like Multiplicity Pro. &nbsp

23 Replies 44,425 Views