[quote] As you guys can probably imagine, a lot of the team had not taken vacations at all this year. They were willing to keep working this week to get the new races in and such but I thought it better for them to use their vacation days. The good news is that internally, the two new races are in, they're just not tested. Over the holidays, I'm going to start implementing the new AI, begin the serious balancing work, and make other changes so that when we get back, we c
SIR NASTY OF TANG
!!![quote] This one cannot be fixed: by giving each race a tech tree, you're pretty much forcing or influencing a strategy. I used to like to mix and match. For instance, it is going to be hard to turn Drengin into traders that can compete with the Korx. Why not simply create a custom civilization with the Drengin tech tree but the Korx super ability? [/quote] Ah the tunnel vision of the narrow mindedness Don`t take that the
Merry Christmas and happy New Year Brad and the Rest of the Stardock Team !! because with out ALL of you it would not get done :) Nasty( AKA well most of you know who I am ) !!!
[quote] "In Winter of 2007 , Stardock released the first expansion pack to Galactic Civilizatiosn II: Dread Lords (GalCiv II)" ... I can't have been the only one to notice this huge mistake can I? "No p w compare that to say the Iconian tech tree:" oups Technically, February 14 is still winter and it was in 2007 <IMG id=ImageResize_Image_39 src="http://images.stardock.com/smiles/Smile.gif" onload=ImageResizer.createO
prefs.ini Renfi delete all three one from each of the games !! one for GC II one for DA and one for TA!!! they all need deleted
[quote] The Thalans and the Altarians are not enabled for this beta as was previously scheduled because they are going to be wicked cool and with all the excitement of Christmas we were concerned for your heart condition.[/quote] what Heart Condition I though i was OK !!! :p
but yes there seem to be 2 more updates after the first ones GC II is 1.50.133 DA is 1.80q.100 TA is 0.93[b].001
no new races and ascention only partly there [link="https://forums.galciv2.com/?aid=170855#1398118"]change log 3d[/link]
Tanks for spilling the beans :D Once Again Great Job Team :)
GOOD JOB TEAM :D
[quote][color="#FF0000"] knock knock [/color]is anyone out there [/quote] who`es There ??
Yep you about cover it all !!!
here are some of my ships I know nothing Fancy like the Rest of the Ships here!! [img]http://img213.imageshack.us/img213/354/battlestarzi2.jpg[/img][img]http://img230.imageshack.us/img230/7227/battlestar01ag7.jpg[/img][img]http://img139.imageshack.us/img139/2669/battlestar02rl5.jpg[/img] [img]http://img139.imageshack.us/img139/2253/battlestar03na3.jpg[/img] [B]In TA where you see the[/B] [color="#FFFF00"]Yellow Arrows[/color] [B]the Barrows turn [/B] [img]http
[quote]the one in the libray isnt it [/quote][quote]PLEASE SOME ONE GIVE ME A LINK TO KYROS MOD WITH THE ASTROIDS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! [/quote] Jayman which Astroids are you looking for I don`t think it was Kyro that did it ???
[quote] Seems like nobody played or even knows about GalCivII on those boards... That's the problem. If more people knew about this game it would rank a lot higher. [/quote] yeah they don`t no what they are missing :( O yeah threw in my vote !!
BoogieBac are you guys working 20 hours days 4 hour naps??? Has Brad set up Cots for all of you @ the office ??? .. :D
man the icons are 128X128 are awesome !!!! :D StarDock ROCKS !!! :D
it`s up !!
LOL it`s 5:06 there now @ SD
Good Job Namus :D LOL Namus you got other post in on me :D as I was posting this !!
[quote] Ah, you know, I managed to stop playing GalCiv quite some time ago. But all this news about the addon make me excited. Looks like my addiction will come back... Damn you Stardock, damn you! [/quote] go easy on them Vandenburg there just trying to make the best game every <img src="smiles/L
Yes How is all this going to balance out ????
Kool more Kool Icons
and so one chapter ends,.. and another begins,.. in the story of the bug hunter,... CariElf!!!........ may you have many chapters left
[quote] I think we found a cool way to get work some of the high-res improvements into the game. We'll keep you posted on how that works out [/quote] Kool BoogieBac the pics you and Brad have shown us so far are awesome having a high-res display of the Icons would just be it !!! keep up the hard work TA TEam