also when you go to ship build this way it makes the mini map at the bottom shutter and when you click on go back to planet,... and you look at ship build there nothing there you have to go back into ship build, and pick the ship again, Then go back to planet and the ship is there this time being built.
SIR NASTY OF TANG
[quote] @Kamakasi 500 1: Sorry can´t help you here...Sounds like a Game or Mod Bug...I can only give you the Advice to ad the Errorlog File here...maybe someone of the Cracks can answer that Question... 2: You can find the Hull Parts in GC2Types.Xml...look for... Code: xml > Hull Name = Name of the Hull, for Ga
[quote] 1) About 400+ turns in, I start seeing problems with my turn button. A turn will start processing, then it stops (about half-way thru I'd say), and the turn button doesn't come back. I can still do things in-game (i.e., open planet views, domestic stats, etc.) but to progress any further I have to keep shutting down the game, and reloading recent saves. Am I "over-working" the game with my mods? Or is there something else wron
sorry Thordus i forgot about that and i look for it i can`t find it we`ll have to wait on kenwebb
look here [link="http://library.galciv2.com/index.aspx?a=2405214"]WWW Link[/link]
All HAL the all mighty Frog Lord.!!!..........
[quote] Spiderbots have failed under Cari's fist, I don't think anything else will have luck, either. [/quote] I`m glad BoogieBac gave some info i was going to send in my spy droid [img]http://img91.imageshack.us/img91/3590/fantasy0128ed0aoh9.png[/img]
Never Divulge Anything ..........
If we get a clock i think near the mini map would be ideal too if we don`t get it that kool too. Bingjack i find in window mode or full mode that once i tab out and go back in i have to restart the game so that is a pain too. but i have 2 pc next to each other so i see a clock all the time if i look !!!
Can`t hardly wait !! Logic what New planet textures and raw maps can you come up with ???
here are the query icons they`re bigger [img]http://img81.imageshack.us/img81/1641/improvementiconsqueryus9.jpg[/img]
[quote] Hmm... a tech editor, eh? Awesome, I hate working with plain text files, always gives me a headache. Just out of curiosity, but are things like the Atlas/Fortitude modules or Terror Stars by any chance going to be in Beta 1? In any case, I can't wait for Thursday to try out TA. <img id="ImageResize_Image_13" onload="ImageResizer.c
[quote]On an off topic note, is their any way that in a future update or in the expansion we could include a little player notebook, a tab that could be opened where we could journalize things which could be accessed as a note/wordpad doc? A bunch of members like to make AAR's, and it would be far easier if we could type them up without exiting out of Gal Civ. The printscreen screenshot helps immensely as we can now save images without a huge hassel, but I thought I'd ask all the same.[/quote]<b
here is a pic of a few improvement mods i`ve done for the game not as Grand as we will get with TA But......... [img]http://img88.imageshack.us/img88/2333/gc2dastealthleagueimrovce4.png[/img]
has now LOL
[quote] TA is it. [/quote] thanks Kryo for letting us know Also the team knows already i think there great !!! I think we have shown you that the masses here appreciate each a every one of you!! with out each of you there would be no Stardock,.. and there would be no GC II DA,. and that`s
[quote] How about them Detroit Lions and how much they suck? Hey, they won yesterday. [/quote] WooHoo GO Detroit!!! Can`t help it i`m from Michigan !!!.........
[quote]will do more analysis next week on the algorithm and if it is indeed less than 1.6 I will make tweaks and we will release as 1.8B.[/quote] this is all that was needed for every one to shut up and let it all rest!!!! No we had to instead get into a p*ssing contest that we had no chance to win Brad your team does a bang up Job !!! Don`t let the ones that get to involve with OMG they ruin it will never be the same !!! well it`ll never be the same aft
Cari i think it is just 1.8 doing it i had a game started in 1.7b4 that displayed the planets right and after reloading it in 1.8 they change and we a started new game it was like what you see in the pic the rest are showing !!!
[quote] Anyone else having trouble updating the 1.8a....? Error: Attempt: 1 | Module Request Failed: The module you have requested is no longer available. (ref: 201) Error: Attempt: 2 | Module Request Failed: The module you have requested is no longer available. (ref: 201) Error: Attempt: 3 | Module Request Failed: The module you have requested is no longer available. (ref: 201) Server: Using other server http://sdc2.stardock.com Error: Attemp
gigantic map abundant habitable planets abundant number of planets number of stars rare star density lose clusters out of 8 stars systems 1 planet habitable i stop there did not look for any more
has this happen to any one else i hit quick save and then hit civilization manager and game CTD ??? this has happen about 6 times now it crashes to desktop and the debugger has either nothing or last time i close the game in it !!
got TA pre -order is it going to be TA or TOTA ???????
i would rather take a hit in resources then have crapy Thumbnails i play the biggest map we have and yes sometimes i have to save and restart the game but getting better graphics is always kool but down grading them is bad !!!
I posted the movement point update bug as well. I am more than a little worried about the 300 star cap myself. While I understand the need to meet the needs of those with smaller builds, I upgraded my machine just for GalCiv! One thing I love about this game is the massive scale it can take on. Please don't force me to play smaller games for the sake of others. An option to cap it would, at least in my mind, seem to be a small amount o