[quote]for get what I just said. [/quote] Ace LOL what did you say ???
SIR NASTY OF TANG
yes Kryo this was the newest beta and a new game 1.8f beta2a is what the sreen show !!
Hey any one else getting this I`m playing as the Korath Clan I builted Aul Incinerators and the planets Quality went up not down!! PQ before 31 after 38 playing CustomMap 02-Symmetry home world same,... it went from 12 to 15 !! Nasty
I can`t place spies either
if you can`t talk to them yet becuase you don`t have Universal Translator you will not get the notice.
mmmmm some one had to much Coffee !!!
yeah it is mention here [link="https://www.galciv.wikia.com/wiki/Planet"]WWW Link[/link]I think the manufacturing bonus works,.. but the research bonus as drrider said was not
[quote]The 1.80f Test Build has fixed the Fleet Movement bug! Thanks Stardock! [/quote] is this 1.8e or is there a 1.8f ????
I need my account activated please
[quote] You made those texture maps with LunarCell? It looks like it, and the first two pictures of Earth aren't looking that good Anyway, I am surprised that now the Terrain map looks exactly like the Texture map, how did someone make that possible? Is that in the new version of GC? I also noticed that the Colony in the first Lunarcell picture is
[quote] Minor, Haven't you ever used, or at least heard of...the term "Spoiler Alert"? A lot of people haven't played the campaigns yet, or not all the way through, but may. Don't you think they would like to be surprised by the plot twists? drrider [/quote] not any more guess we were just told !!! thanks a million LOL now i don`t have to play it
[quote]For those that are going to buy the TotA expansion anyway, why not go ahead and join the beta. So far the Beta has been playing with few crashes, mostly in the trading screen. The expansion is a nice improvement to game play. The only reason to wait is that you really can't budget $25 at this time. It's not like the game is so buggy as to be more frustrating than fun. I'm also wondering how much emphasis to place on reporting all the typos and grammatical errors. Is there a bett
I`m still starting with the date 2226
[quote]And, to give credit where it's due...I only did a handful of the planet textures you'll be seeing....most were done by Logic Sequence (the guy that made the original High-Res Texture Pack). We'll have more to put in for Beta 3, but this should give you a nice sample of what to expect from the new planet engine (sans randomization code).[/quote] WTG Logic and stardock team !!!
WooHOO got mine!!!
if we did not install 1.8d can we just install 1.8e ??? also do we need to install 1.8e for the TA Beta2 due out today ???
[quote]Noooo, BoogieBac, why do you tempt the server gods so! [/quote] LOL we`ll be in TROUBLE !!!!
yeah it does the same here
go into the tech xml file for Xeno Ethics mod it,.. make it cheaper and also give your race one of the tech that need research to help you get it faster! or just give your race this tech to start with then you will not have any of the events i would ranter we did not have to chose so we can continue to get the random ethical events. so i mod the cost of Xeno Ethics to cost so much that it takes for ever to research it. also when you mod the file put it in your mod
WOW What can we say but January !!!!
When we are making a custom maps,.. Are we going to beable to pick Planet Texture in the editor for the planets ???
my wife ???!!! O yeah I remember her !!!..... I think!!.....
ok I`m sorry Cari and Brad I could not wait to check things out !!! Let me say you guys have done a wonderful job on this game,... Just when you though it was as good as needed,.. here you come with something new !!! keep that up BTW. the way the new planet Texture are is awesome!!! here are a few i played with,... and yes i put it back the way it was so i can test the beta with out mods,... sorry I had to do it ...
[quote] And to rub it in a bit more we give you such things as: - The Slaughtertorium The Evil Arena <img
Kryo SmartException not working with TA [B]never mind it`s working now [/B]