I mentioned this before and totally agree.
scifi1950
Paul - It was a new feature added in 1.60 https://www.galciv4.com/article/520697/v16-insider-build-only-changelog---galactic-civilizations-iv-supernova . I agree with you that 5 control is way too much. 1 would have been plenty.
Why are the number of custom civs I can have to choose from limited? When I make a new Civ one of my older ones disappears from the list of available civs. The field does scroll and the files are saved locally. There are factions in the Faction folder of "My Games" that do not show as available to use in the game.
[quote who="Frogboy" reply="33" id="3893111"] It won’t break a saved game. You’d need a new game. [/quote] I tried 2 new games with saved Custom races and 1 new game with a totally new Custom race. Every starting governor had Malevolence as their starting ideology. https://www.dropbox.com/s/t18k0ftegjsmzn0/Supernova%20Insider%201.60.388302.3001.GC4
[quote who="Frogboy" reply="29" id="3892643"] Nice catch. Thank you! Fixed internally. [/quote] But you didn't put the fix in 1.60 so I can test [e digicons]8C[/e]
Not just variety, relatability. BTW, that picture is the one for the burning slums event.
[quote who="PaulLach" reply="2" id="3893076"] Quoting scifi1950, reply 1 And the picture still does not match the Survey Report [e digicons]}:)[/e] Actually, I saw the same graphic for about 3 reports in a row. The first one seemed appropriate - it was the one about slums, but the next ones did not fit with the picture. [/quote] I reported the same thing in t
And the picture still does not match the Survey Report [e digicons]}:)[/e]
[quote who="ReneTS" reply="4" id="3892857"] I am on epic and have internet connection. The workshop/metaverse is also greyed out, which I presume should be working now? [/quote] It's turned off in Supernova - they're working on improvements. It'll be back soon - we hope [e digicons]*_*[/e] The "Generate" button on the create custom Civ should not be greyed out. I just checked and it's working for me in both "Supernova" and "Supernova - Insider
If you're bored, you could add them back one at a time until you find the one that caused the conflict [e digicons]B)[/e]
Hard to say which I like better, but if the rotating feature in the base game was using a lot system resources, I'd say don't go back.
Pretty darn amazing for an "OLD" Spider [e digicons]}:)[/e]
[quote who="Frogboy" reply="29" id="3892643"] Nice catch. Thank you! Fixed internally. [/quote] My Hero!
[quote who="Frogboy" reply="4" id="3892637"] 1. I can't build any farms. I've checked the tech tree but nothing seems to be locked behind research. This is currently a massive problem if playing an organic race for obvious reasons. I think it's the cybernetic race trait messing things up. I'm not sure what the right solution is here. [/quote] <span style="background-color: #ffffff; color: #00
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Cablenexus - I'm pretty sure it got messed up when they redid Culture and Ideologies for the latest builds, since that's when the Custom Civs started having issues. You've done a great job of showing how convoluted some of these linked properties can be. RammaStardock told me that they're looking into it, so hopefully we'll be able to look at the revised XML and see the fix.
I'd say if you can't increase the display area, then yes, you need to put a limit on name size when creating custom civ.
[quote quoting="post"] Hi Have downloaded the latest version of the Insider Build and seem to be getting the same issue no matter what race I'm playing: 1. I can't build any farms. I've checked the tech tree but nothing seems to be locked behind research. This is currently a massive problem if playing an organic race for obvious reasons. [/quote] I'm not seeing that issue. Maybe post a saved game for them to check.
We're sorry that is a WAD [e digicons]}:)[/e]
Here's one for you. 1.55.377081 Bet you don't enjoy it though. https://www.dropbox.com/s/423ih89hubc9lip/Supernova%20Insider%201.55.377081.2018.GC4Sav?dl=0
Not a fluke - https://www.dropbox.com/s/i86sksytansx7do/Supernova%20Insider%201.55.377081.8029.GC4Sav?dl=0
Publius - thanks for doing that. So, I agree that's it's possible to turn these games around. The question still remains - why in the name of all the Elder Gods did you have to go thru all that nonsense to play a custom Civ!!! A normal Civ doesn't make you do that. So IMHO - Custon Civs are broken.
Captured Core world - what is wrong with this picture [e digicons]*_*[/e]
I'm seeing the same thing in my new game (1.55377081). https://www.dropbox.com/s/qf6olgalogewj4d/Supernova%20Insider%201.55.377081.8025.GC4Sav?dl=0 Of course maybe the error is just in the name "Precursor Origins" and one of the other Precursor Techs will unlock the ships. Still needs to be fixed. <img src="https://cdn.stardock.us/forums/18/60/1860429/29a816
I like it. This kind of strategy choice makes the game more interesting.