Torians got a rough deal.
Ashbery76
Finally diplomacy is being looked at.I am looking forward to this aspect having meaning,hopefully.
Oh dear.Sounds rushed.
Terrible idea.The sensors and stealth game is a massive part of the fun in 4x games.In fact GC3 should be more sophisticated in that manner.
I agree.Race population should mean something rather than Borg style pop with no internal issues or racial pop bonus.
Agreed.BOTF has some great design.Minor races being an actual political entity with A.I personality and lore with each having a special buff if peacefully annexed after long term courting has not been matched since.
[quote who="charon2112" reply="204" id="3408297"] I'll just put this here, it's as true today as then: http://draginol.joeuser.com/article/88762/Galactic_Civilizations_is_not_Master_of_Orion [/quote] That was 2005.This was 2008 https://forums.galciv2.com/322138/page/4/#1895662 </
Unless Douglas Adams is writing I would stick to a serious theme.Old McDonald jokes and Snathi kinda take you out of the moment.
Galciv is not close to a perfect 4X strategy game when the military side of the game is more about building space toys than interesting varied weapons systems.Things have to improve and keep moving forward. Civ5 is easily the most played and best Civ game today and the mechanics are very different from Civ2.
All cheese should be cut and that includes bad tech jokes.
In my view GC2 went a bit over the top with their importance and it also added lots of unfun micromanagement.I like to see them still in the game but not so vital to every mechanic.
A trailer and not much else is not enough to part with my money,yet.
If you want real depth in weapons system,engines and defences the game needs tactical combat. I think its pretty obvious the game will have it anyway.
Will we be getting turn based or real time tactical combat ? I presume we are getting tactical combat in the series finally.
Please make diplomacy a worthwhile mechanic and make A.I roleplay its faction somewhat rather than all acting like turncoats at the drop of a hat.
Galciv1 had flying Galleons?
GC3 thalan confirmed but with more realism and less cartoon style based on the art?
A.I diplomacy is wacked.Peace and good allies one minute with a so called peacefull empire and then they declare war out of the blue and it seems to loop with all factions.The diplomacy makes me shelf it.Not a fun or immersive experience. I also think the A.I cheats when it comes to getting third parties to declare war on you.The cost of far too expensive for the human player to do at a wim.
I am getting this too.Very annoying.
Another thing that puzzles me is the ease in which the A.I can get third party empires to declare war.The resources needed for the human player make it hard to do,so are they cheating it I wonder.
I am getting lots of random crashes.It is unstable.
One minute peace and building good relations and the next turn a DOW.The diplomacy A.I makes it impossible to build relations with even so called good factions making diplomacy useless system..
Change groundcover to highest setting in advanced options.
I am pretty sure no terrain,less depth and no tactical combat is also a factor why GC had better A.I.
What is black armour?