It does seem a little dated and you end up just picking the ethos answer type to fill buckets and not caring about the actual event..New games like KingArthur did these better. Why should that primitive race we give a reservation not rebel and slaughter the colony in the future?
Ashbery76
I loved the Lynch movie warts and all.The design is still one of the most unique in the genre.
The Civs and Totalwars are a fair bit ahead in this genre in player base.
[quote who="S_Kleer" reply="75" id="3448937"] + Fixed an issue that could cause players to become stuck on the FE scenario map 2. I hope that it this place: And when it will be released?[/quote] I spent ages on that wondering what the hell was going on.Transporting units all over the map.
It sees a bit strange that ideology only comes from events but never in game activities.I can declare war and invade at will costing billions of lives without any impact but some event on a planet does.
The best and most popular fiction is generally not cheesy.
The present factions need more differentiation both visual and gameplay rather than adding more generic factions. More Loot is always good. A naval game added. New heroes with a little more imagination.Some Heroes have a few sentences.Not the best for immersion.
The UI looks a lot worse than GC2.In GC2 you had a whole side devoted to planet overview.In that pic I see 6 planets max which means a lot of extra fiddling The mini map is huge.With a strategic view who uses it much anway? We shall see how it develops.
[quote who="davrovana" reply="28" id="3442946"] It is a war game.[/quote] I am pretty sure alliance,trade and economic treaties are actually in the game to be used.
Is diplomacy going to be tweaked so you can actually have relations.The negative diplomacy factors outweigh the good ones by some margin.
It's a bit of a let down but then again I only became a founder for the free DLC. [e digicons]:cylon:[/e]
You basically set them on automate because of their magic sensors that knew where all the goodies were.I hated that it basically killed exploring for loot.
The problem with the terribly dull combat in GC2 was not just the lack of any interaction but weapons tech is just a boring numbers game.The difference between laser1 and phaser was nothing but a number.No range,no rate of fire,no shield penetration or anti armor bonus.Games like Dominions4 and gratuitous space battles show that you do not need full control to make it interesting.
Once again dodging the tactical combat question.That same answer was given weeks ago.Create checks and balances does not mean anything..
The art style has gone a bit cheesy cartoon compared to the older games.
A dynasty system kinda falls apart when Daddy can never die.Kings should age and die and the gameplay is keeping the family strong.
The best superman film since S2.The film felt more like a sci fi film than a superman film. The challenge is how are going to follow it.The old lex luther and kryptonite stuff is not going to fly.
Flat earth was never accepted by everybody at all for start.
Do we need research for something that we all know.
As a pure gamer I don't really see any worth to having an X-box in the near future.PS4 is smaller,more powerful and has the better first party title developers. I will end up with both at some stage.
Hey Brad, lend us a tenner?
[quote who="ParagonRenegade" reply="46" id="3423979"] If it happened today, every single nation would set aside their differences and be forced by circumstance to co-operate..[/quote] No, what would happen is some nations states would appease them for favour by giving them landing bases.Assad for instance.
Black hole guns,stellar converters and stealth systems on ship design excite me.Putting pointless bling on a ship does not.
The problem with Smurfs,Navi and Asari is why have they evolved blue skin on a green planet?