Whats with this VS, the more both sell the better for strategy games future.
Ashbery76
"There are no Aliens" Yeah and the worlds flat. :VOMIT: http://news.bbc.co.uk/1/hi/sci/tech/2078507.stm
there's no rule saying that you cant buy both.
What about a DeepSpace9 type station that improves alien relations.
Terror star lol that just sounds like a death star rip off.Vote Flag ships men.
I dont think a lot of people must play on large galaxy's reading some comments because the Micromanagement is hell, most recent 4x games have tried to stop the lowerlevel micro stuff.So i think there's only one option FLAGSHIP or at least an option for those who like playing on massive galaxy's.
I agree! terrer stars are window dressing while Flag ships are an much needed gameplay improvement. ;)
Being bad effects relations with good aliens does'nt it.
I agree minor races are a must for the game but they need work.
The game need's flag ships more its micro hell atm.
Yes a sort of galaxy news would be great.
There a few things i think would improve the game. 1.Leader for fleets and cabinets for humans and aliens which would also allow for assinations. 2.Ground Combat should have a bit more depth i would like them to be built(trained)like ships so you could have different units armor,infantry,militia,special ops. And also have multiple turned combat for well developed planets that effect planet quality. 3.Minor races should be more important i would give them each a small amount
"I'd add that the minor races need to be toned down a bit. Otherwise, they quickly become the major powers" Yes but it cant be done because they would'nt last 2 turns so they would be pointless.
What LOL
Put "mind" by dont in that message above :VOMIT: THERE NEEDS TO BE AN EDIT POST OPTION IN THESE FORUMS PLEASE.
"but can not from the uk" I'm beta testing and i'm from the U.K so they dont U.K money. :D
Well i think thats silly, would sweden try to take on the soviet union in the 60's i think not.
There's need to be some real politic here, the A.I should take in consideration the strengh of a rivel's military power as well as only fighting 1 war at a time unless he's a hyper power that is..
The dregin networks a download tool so you dont need a CD just decent download speed's. ;)
I would like to see passage rights in diplomacy,it does'nt seem right that when at war the alien empires can just send there fleet's through your territory even if there attacking an important trading ally.Also minor races are to weak in my experience there pointless if they cant make it past the first 20 turns.
Does it matter, everybody steals ideas look at lord of the rings it's just a copy of older myths but its still great.
I believe that planets should only be traded for other planets because its all to easy to take advantage of the A.I in this matter.I would like to have claims to resources in my sectors included in the diplomacy.
And also i dont like idea of trading planets for tech's maybe planets for planets would seem a better balance.
I thought the only difference was that minor races cound'nt win.
"When meeting for the first time a civilization, just go to the diplo screen to learn the number of planets, the techs possessed, the size of the fleet... It may be too much." I agree with this i think the spying system should be used for knowing the actual number and type of ships,ect much more realistic.