XATHOS

XATHOS

Joined Last seen Member # 206277
1 Posts 64 Replies 11,540 Reputation

Three things: 1. Will there be LAN? That is required for me to be interested in the game. It's a deal breaker, for me, as I know too many games are going away from it and relying on crap like Steam. You want the game to be a classic? Don't deny what made PC multiplayer gaming great to begin with. 2. Will there be a simultaneous turns option (ala CIV)? Unless turns really fly by, this will help broaden

93 Replies 302,052 Views

I mean less overhead since I didn't have to go through a hassle like I did with Notepad++. I also didn't have to configure everything, I could use it right out of the gate. Regardless, as I said, I appreciate the option. It's just not my first pick to use. [quote who="ZombiesRus5" reply="147" id="2975791"] 7DS [/quote] HA! That really hasn't made it anymore stable. Not saying it's your fault, but they want t

278 Replies 1,211,241 Views

[quote who="KrdaxDrkrun" reply="2" id="2970473"]There are so many threads already up on this subject.[/quote] People constantly bitching won't help anything. Being patient is only thing anybody should do. Now, if it's been quite some time and they haven't delivered any news on it then, by all means, complain away. Quite justified at that point.

4 Replies 9,722 Views

[quote quoting="post"] i was playing sacrifice of angels 2 multiplayer with my friend and i have come across some serious bugs. we were building our empires strong and then all of a sudden these stupid rebel scum come out of nowhere and topple all of our planets, how the hell do you get rid of them, we had full culture on all our planets and their fleets became sooo big that my entire millitary fleet and full upgrades was smaller then they were, THATS BS. the

16 Replies 12,709 Views

[quote who="Wrath89" reply="112" id="2963944"] We're talking about how it is in standard online multiplayer, not about how people could mod to balance what they think needs to be balanced...[/quote] I think most of the multiplayer involves laning. With that being the case, you can fix it.

153 Replies 375,394 Views

[quote who="Malanthor" reply="337" id="2960674"]I say focus on your own mod first and get it done well and proper. Bridging can take quite some time aswell so.. [/quote] He's already done another release of Fallen. Working on the bridging mod should be the next thing done. Plus, how do you know the timeframe if you don't do mod work yourself? Last time he released the updated version of Fallen, he had and updated, as needed, the bridging mod thereafter.

1,320 Replies 4,050,196 Views

Maelstrom has 6 races and it runs quite good (overkill on the new races's tech, but nonetheless). Have a shot at it. I generally use DS as the basis of my Sins's LAN group (I usually make changes to suite their tastes, though). It took about 5 hours of work to balance all the races (with my previous work) on the last new release of Maelstrom. I had my work cut out for me. :-! If you use some of the pirate elements (meshes, sounds, etc) in the game to fo

1,320 Replies 4,050,196 Views