As the staff said it can be a exp pack as with some other features they can't get in when the game is realsed
Lowa11
Refering to "open" play maps n stuff too
There is but the starting tech points are too small however.. like the abilites bonus all too small i think we should have tech points be 400 and abilites be 20 that way you can start with more things and get a few elite abilites its still not enough to become a Uber-god civ
It is paranoid... i have a "special" Brain but uhh... its better not to think that doom is coming... might not happen let the real ppl deal with it... but freedom is limited in the U.S. and Several Media agencies are Sortof Controlled by the government... its all true on a atleast small level... this what i know from past history and present history...
I Agree completly because you would must have more than one defense mod and they are Huge mods and it allows for more weapons on huge ships... Does minaturazation work on capital ship hulls?
It shouldn't include that its not fair... then it would be impossible to fit good engines on a tiny hull that has like level 3 minaturaztion or somting... and include weapons... so there should be some mechanics that prevent this from happening cos all minaturazation is it expands the "ports" on a hull Not the hull itself...
Yarlen... Too tell ya the truth The U.S. Government is sorta Fascit if you look hard enough Bush is STRONGLY (i Mean really) supporting The Largest Companies in the U.S. and The Major News Agencies are heavily influneced by governement and they have control everywhere in the world sorta reminds me of a "lighter" version of 1984 to me... very few outlets of true freedom are not found. and in reality the U.S. Government may not be strict but its not Completly free if it were The nation would be in
Not true step after companies use the funds from the Orginal they use those funds into making better tech games and can be better than originals Much so its rather teh companies intiatve the only reason their still selling those games is because of its customibily thats why stardock does this they know in the long run its all bout customibily n stuff plus givin em a good game ya know
Dang MoO2 sounded like a great game... never played it
You guys keep refering to MOO1 or 2 i figure its a space gov game like galciv but uh explain what they were in detail they sounded interesting... ive never gotton to paly it
OK IM CONFUSED IVE NEVER EVER PLAYED THE MOO SERIS WHAT IS IT?
Not always MKAY
There is but its sorta basic so its a good idea but you can ally with other civs but teams must be formed at the begging of the game...
However 7) is a diffuclut thing so it may not be implemented for a long time though so i want it as a feature but it can wait its not interially Required and also some form of planetary invansion thats different than GC1. Not 3D tactical but a simpiler system that forces this battles to last for weeks. and after you must occupy the planet until it is fully under ur control IE:once u "Conqured" a planet you gain military control But not policital control you must gain poliictal control by holding
I agree with all the ideas... however you guys do realize that programing is hard work so they may not be able to implement it however i suggest the usage of EXP Packs or Stuff like Expanded universe that GC1 Got that way you would not be under so much pressure and still can do it and generate a lil more income...
you don't have to bulid a starport for a colony...and well-devolped colonies do give some range but starports give better. because it allows fueling ships to get around better...n stuff. on this field because small hulls can't hold very much i couldn't put support modules on my base fighters so... they could not get out of my home systems so i used them soley for defense....
War Can Destroy the starport so they can loose the port and loose ship production cability for a while and has a good influence on range and economy. also it prevents new colonies from buliding military or Civilian (I mean unarmed) vessels another pacing feature that is interesting to deal with. and better starports give a special military production bonus if their better Factories will always do Soc and Mil together but starports give mil bonuses and it gives a incentive for the capital and Mod
If not in base game in future game please... Like a exp to make the game more realistic like expanded government or somting... along with some other features that are implenmented Hail the Expanded government EXP Pack!
A compromise must be met thats better than galciv1... otherwise you could loose sales because it seems weak... and many people (with better graph cards) want to make use of their cards and get somthing more... perhaps not graphicly but like another system than GC1 like as i said in another post some time ago anyways make some sort of decsion than GC1s system otherwise you may have some trouble in the end im sure
Thats stupid... PQ improvements not working on lesser planets... comon... there is a reason we spend Lots of money into Bio-research. and that is to allow colonization on lesser planets to expand ur empire more...
Banking is economical i suggest it stays in that area... along with factories and mining facilites because they all involve the econmy and banking does not really involve culture... which is the yellow area Communications it is being replaced i think by culture and parts of the economical sector. i think the new tech tree is a good idea but besides the fact that some techs are completly useless even though they can be researched for nothing and loose valuable credits... perhaps we can have pre-r
Yup thats a great idea...
Also without a starport which is not essential for self-suffiency a planet cannot increase starship ranges maybe a better one has better services and allows more.. and because its infastructure it can improve commerce on a planet and improve the economy slightly and unforutanitly can allow foregin cultures to intrude...
Hey have u heard that some time ago WOW had started "causing" some problems in asia? their respective governments are taking action agansit it espcially china... although its old still its kinda interesting on how humans relay so much on their products for enjoyment... Humans....
Hmm what about forcing colonies to have the core componets? A market center for base comerce and a basic factory to make production better and is essential beacuse without it ur people get angry because it takes more toll on them or somting harer to deal with and a basic farm to so people will be able to grow their own food without having to rely on other planets for food and gives them some base culture besides the market center they all add true self-suffiency and tranqulity it may not be the