Chowmeister

Chowmeister

Joined Member # 2151070
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I supposed enslaving could be an option. Of course, it would come with a high amount of evil alignment points. Here is how I would add that to the list of options when you invade: Option 4: Enslave population +% production -%(small) morale for good civs, +% (a little higher)morale for evil civs Planet may only have trade routes with neutral and evil civs -civ who you enslave will REALLY hate you -small effect on good civs diplo, zero effect on evil civs dip

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(just hypthetical, I'm not in the beta, but have played galciv 1 extensively) If I have a battleship with laser cannons and I am attacked by 12 fighters, does my battleship fire one laser cannon at a time until it kills a fighter and then moves on to the next, or does it fire all 12 at once? Thanks.

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This is just an idea, but I was thinking about invasions, and how I never liked that you would have to wipeout an entire population to take over a planet. So I came up with this idea: Each planet is defended by a PERCENTAGE of its population. The base percentage would be different depending on which race you are (drengin or yor being the highest). There would be modifiers for this percentage: Low morale would cause fewer people to fight for the planet. Building

18 Replies 9,280 Views