Where did you find that? To learn about the Arnor, go there and search for "The Mithrilar" w/o the quotes. What follow the titles is the story behind the Arnor. https://www.galciv2.com/Journals.aspx?AID=100828
Alexender000
My favorites were the cycle of foundation bay Azimov, and Starship Troopers. I loved many books written by Azimov but that series kind of stand out to me.
Also, I want to point out that Neutral alignement auto-terraform the planets up-to the tech you have in the terraforming branch. I.e.: You still need to research the techs for the effect to be full.
check your tax spending. 100% production means 944 or whatever your actual total but if you spend let's say 30% toward research then your total will be modified to that level after the other bonus. I agree that it should work like the production where the levels of each planets are calculated and thus valid on the colmanager but if you did that you would lose some research from rounding. so: 934 * research spending level = actual research. Using that calculation I'd
First one is a "Good" bug ie. an exploit.: When you use the colonies manager to buy stuff, the game don't look at your finance for the restriction thus allowing to buy beyond the 0bc threshold (I.e: you can still buy if you tresaury is negative). The second one is slightly pissing me off. The UP has passed a law that force everyone to operate under Democracy (Was a good idea at first). But the Thalans seem to be exempt because the society tab under report tab of the foreign rel
so the bussard ramjet wouldn't work here. Which is unfortunate, I thought the idea was awesome. there is only one thing wrong with this and that is they are using an ion engine on a space probe going to or at the astroid belt. Which is still in interstellar space. To get to Stellar Space, you would need to get past pluto at least. I.E.: Pretty much escape the gravity well of the sun.<b
if the race is selected as A.I., your selected bonuses are changed by the A.I. (To reflect the points allowed for according to difficulty levels). So it doesn't really matter, but if you wants to revert them to original, just delete the Customraces files in the Documents\My Games\GC2DarkAvatar folder. It will be called X.customracexml where X is the name given to the race.
Aye, one of the only reason I research trade early.
Hi, I found a work around! At least for vista. Now before you get your hopes to high, I can't prevent the error from happening, but at least, once it happens, with my "workaround", you can get back in and save/restart or simply continue playing more or less as if nothing happended (i.e.: No artefacts). Now when you get the error, in my case almost always when saving, you alt-tab or are pushed to the desktop with the game still running. Close the error message and the
That's not what he's asking. To upgrade mining base beyond the basic one, you need to research the Space Mining branch of the tech tree, it will unlock a new level for each techs.
I you could destroy a black hole so easily, I would be far too easy to destroy entire galaxies. I case you don't know, the black hole cluster at the center of each galaxies is what holds it together and make it spin on itself. Without black holes there would be no galaxies. I believe that black holes should be seen as impassable terrain with slowing effect that decrease proportionnaly with the distance from said black hole. (I.e -5 PC/week at core and -0pc/week 6 til
could answer your questions, but Frogboy might send his bee army after me! There should be more details released soon, though. Meaning he might send the dogs, and the bees, and the dogs with bees in their mouths that when they bark they shoot bees at you? I just gotta say... OUCH! <img src="http://images.stardock.com/gc2/T_DL/smiles/Tongue.gif" border=0 align="absmidd
Here's a bug I keep knocking on. When I start a game (Whether MV or sandbox), some times I'm not satified with some settings and/or start location (Never complain about starting bonuses). I those cases, I go back to the main menu and recheck/modify some settings and hit the next button and choose my race (The thalans) and hit next again and there the game hang. On the race overview screen. The game freeze and Vista pop a TDR error and then most of the time GC2 will crash on des
I feel that DA is superior to DL, but I still recommand playing thru the DL Campaign for the story. Then play the DA campaing to complete said story.
I agree, the spore ships are fine as it.
Tought is the last level of difficulty before the AI actually gets bonuses. That being said, if you feel that they have way more tech than you at first, I feel it's normal. The AI seems to have special rules when trading techs within themselves, add to that the fact that some get some pretty impressive research bonus and the early game seem impossible to get over in term of techs. Thing is, as soon that they can't keep their economy red-hot, they will slow down. Drastically slow-down.
Wow, so many responses. I played so more, and yes the A.I. does a bad bad job about declaring wars. I was playing as the Thalans and the Earth decided that I looked too weak, and for once I was tempted to agree. A few Battleships gave me that impression while I was still muddling with Frigates. But here's the stupid part (apart for the no blitz action). The Corruption mega-event had stroke a few weeks earlier (didn't came off during the rest of the game). For those w
Weird and sad for you... Almalda is a fraggin' class 45!
Now, before anyone start ripping my head off, I want to say that I love the A.I. in GalCiv2, Brad did a magnificiant job, but A.I. is still A.I. and thus prone to rather stupid errors from time to time. Just thought we could start a tread (a new one?) with the most blatant errors and have a good laugh. Perhaps that could even help Brad optimizing his A.I. I want to be clear that the errors must happends when the A.I. are at least tough or better and thus taking full advantage
While I agree that Simcity Societies looks like rubbish, I don't believe that it is SimCity 5, I believe it is like The Sims: Life Stories & Co. versus the original The Sims. A Spinoff (a bad one). At least I really hope so. There's nothing like building a metropolis from scratch. Just hope that the true simcity5 will have 3d... walking around in your city as a actual inhabitant), drool.
my question exactly!
I just wanted to says huge thanks for Kryo and Stardock (NOT sarcastic), their 1.6c build corrected the problem wonderfully. To get it, see the sticky tread announcing the 1.6a build in the bug report. Near the end of the tread, the 1.6c link is provided.
That kind of thinking is just defeatist. As for those saying the dino had more CO2, it is absolutely false. The records shows (I mean geological records) that record peaks were acheived in the glacial era (which actually put an end to it). By the way, we knocked those records out since early 1970s and by now, we have about trice that amount in the atmosphere. As for the solar influence. A group of scientists backed by the U.N.'s group, have shown factual evidence (form 3 indep
I've tried upping my pagefile, was 4gb-1 (doesn't support 4096mb but 4095 (hence the 4gb-1) on a different physical 7200rpm hard drive and now is 8gb-1 on two physical one at 10000rpm and one a 7200rpm without any changes, I also tried the readyboost with 4gb also but to no avail, only it takes more time to achieve the crash. I will try the tricks reported here, but I shouldn't had to do this... Seem there's a huge memory leak somewhere. From my experiances, it seem located in the inva
Just finished the DA camp again, overall I found it rather easy except the defense of Drengi mission. Just thought I could share my experience... I played at Normal so, maybe some stuff is supposed to be easy, I dunno. Anyway, the first missions were pretty straight forward, Training-in-game thing, which I like. Then I hitted the snag... the Defence of Drengi mission, the frakking DreadLords are back. Now later I'll realise that the DreadLords arn't that i