Supreme Shogun

Supreme Shogun

Joined Member # 2284077
3 Posts 74 Replies 15,840 Reputation

[quote who="Kongdej" reply="14" id="3220154"]Quoting yankeefox, reply 11When we are actually selecting the reward we should get full info. Agreed Sincerely ~ Kongdej[/quote] Agreed also. For now, having done said quests over and over and over I can almost quote the reward. When there's actual new stuff in the game, will be a different story.

16 Replies 56,961 Views

I think can be addressed by one of three ways, first being some kind of magic scaling factor based on magic density chosen at the beginning. Less magic - less shards - contribution by shards will be more. Lots of magic, lots of shards - contribution less. Second, go away from shard scaling to something else say level of the caster or level of the caster, plus techs. Third, some more spells like Corruption but work for each color. With regards to

17 Replies 12,286 Views

Hey, I will say this though. All the bugs that need fixing, tweaks, balances, suggestions, frustrations.. Those apply to how a campaign game and mechanics would work also. So it make sense to keep campaign under wraps - cause campaigns and story are not different every time, once the campaign is in, there's no going back. If we had the campaign already while we were bug testing in the betas it'd be much like the quests we see everytime. game after game of

22 Replies 6,030 Views

[quote who="Frogboy" reply="5" id="3219124"]Have you tried turning up the world difficulty? It's something I"m trying to balance with regards to the difficulty levels. You'd be surprised how small the margin is between the monsters being too tough and not enough on a given difficulty level.[/quote] Doesn't difficulty set the AI players to that rating? You mean to say it also affects monsters? Monster density only affects how ma

29 Replies 30,082 Views

I have to disagree about the campaign comment. Cause someone or a lot of someones are working hard on this. I for one am looking forward to it. I love campaigns more in games like HOMM and the like than just playing sandbox.

22 Replies 6,030 Views

I've done some thinking about it, and post my latest round of thoughts here. Weapon Recommendations: *Note General assumption is that each tier of weapons are/will be designed to be used against latest armor. (IE like spears, axe, dagger, warhammer vs. leather. ) ** Leather armored target is going to have 12 DEF , 2 more with latest shield, 5 more from defending, or 19. ** Chain armored target is going to have 22 DEF, 6 more shield, +15 def

60 Replies 185,184 Views

@Kongdej Re: Defender - I use defender a lot when making defensive type units. Defence is king. At least till they balance/ up attack ratings on weapons. Re: Enmity - actually according to the xml, kingdoms are races of men and empires are fallen. (See CoreRaceConfigs.xml ) I already see it as kingdoms vs empires. Maybe its not apparent to those not looking at the code. Or could just be worded better. Re: Suggestions, Goo

7 Replies 16,363 Views

[quote who="GFireflyE" reply="9" id="3218183"]This was one of the very first points I'm making in my next set of 0.952 play notes. Leveling is happening WAY too fast. My hero kills a single darkling shaman...and levels? My sovereign kills a single bear cub...and levels? Granted I cast Sovreign's Call on my capital, but in only 6 turns...it levels? (I haven't even had time to explore around and decide what I want to level into!) <br

38 Replies 13,998 Views

I think the dragon needs to be able to resist it. It's just silly to me that a level 4 Sovereign could affect a level 13 dragon. In fact, the sov or champ should have to be of greater level to have a chance at the spell affecting the dragon. Only by say stacking certain items or taking things that give spell mastery on level up could make it so the caster could be even level or slightly lower.

6 Replies 10,361 Views

I think essence just needs to be more common and usable to all the factions, thus making Pariden's faction building good but not godly. That's my opinion and I'm sticking to it. Things like Tower of Dominion could give essence. Or so could Temples of Essence. Oracle could be bumped to +2 essence on city level up. So it's not as godly. You're not doomed if your second city has 1 or 0.

40 Replies 100,803 Views

Quest editor. Map editor. Campaign editor. Faction and Sov editor. Item, Spell and monster editors. FE is going to be soo much fun. Campaign games, sandbox games. Making mods. Trying out mods.

66 Replies 158,722 Views

[quote who="Cikulisu" reply="7" id="3218357"]Quoting sweatyboatman, reply 6 playable? fun? interesting for multiple runthroughs? how's the magic? Out of 10, the beta is Playable: 7 - knocked off a couple points because too many people are reporting crash-bugs or graphic bugs, load inconsistencies, etc. My experience has been rather bug/crash free since the .95 beta. Fun: 8 - the game is really fun, but the UI gets in the way in many places and

9 Replies 12,512 Views