Borg999

Borg999

Joined Member # 2363158
40 Posts 499 Replies 1,898 Reputation

[quote who="Frogboy" reply="9" id="3355686"] Reduced 88% Original 333 x 500 [/quote] Did you pull that from the Internet, or did you specifically design that as part of your master plan? [e digicons]:grin:[/e]

29 Replies 39,354 Views

One thing that has bugged me all the way back to FE (and is still an issue with LH) is that you can't send a stack on a long trip without babysitting it for several smaller trips. So for example, if I click on a stack, then click on a location far away that I want the stack to travel to, the Square indicator and the "turn bubles" don't show up, and instead I have to direct the stack 5 or 6 separate times to get to the distant location.

31 Replies 98,047 Views

[quote quoting="post"]May be it's pure bad luck for me, but I've noticed that loots that my hero got by "opening" all the treasures he's able to find on the map, tend to often be the same. For exemple, once I've had a set of throwing knives, or a flute that gives you the initiative, I've got good chances to get it again in the next treasures. May be it's a bug... or may be it's just bad luck... or a lack of enough various items to be found in

15 Replies 5,892 Views

[quote who="joeball123" reply="2" id="3351987"]I tend to agree with Alstein - it doesn't make sense that I cannot wear a chain shirt or a piece of plate unless I have some specific training. It would make sense that I suffer from some kind of penalty (most likely initiative, but defense and dodge penalties would also be appropriate) if I don't have some degree of practice or training in using the armor. [/quote] [e digicons]k1[/e] &

29 Replies 124,448 Views

[quote who="Mistwraithe" reply="12" id="3352016"]This is hardly a new mechanic. There is a strong history of RPG games where the XP from killing monsters are split between the heroes/characters right back to D&D. This persists up to the latest versions of D&D. Why? Because it works. The more heroes/characters you have the easier it is to defeat a particular group of monsters, hence less experience is earned. Makes sense to me (as much as a fantasy game can anyway!). [/quote

238 Replies 1,052,151 Views

So, the stack including my sovereign and one hero were in a fight with spiders. Only the archers and my sovereign survived. I though that the hero would be recovering in a city, but when I went looking for him, he was no where to be found. so i assumed he's permanently dead. Is this a new feature? I don't think I saw it on the list.

0 Replies 873 Views

[quote who="Mmrnmhrm" reply="96" id="3350635"] Quoting Borg999, reply 95 My real view: Corps should be able to profit any way they legally can, as long as it's not at the expense of other peoples well being. So who decides if it's at someone else's expense? [/quote] Theoretically, it's the citizens via their elected officials, but IMO, corps and special interest groups have undue influence in th

119 Replies 543,611 Views

[quote who="Mmrnmhrm" reply="94" id="3350622"] 1. Sit in the comfort of the modern world provided by free market capitalism. 2. Write sanctimonious posts, using my computer on the Internet decrying free market capitalism. 3. Feel morally superior despite the blatant hypocrisy. So do I make a good Democrat? [/quote] Ok, take a deep breath now. I was just pulling chains. My real view: Corp

119 Replies 543,611 Views

1. Outsourcing's legal. 2. It increases profits 3. stimulates the economy 4. Maximizes shareholder value 5. Keeps taxes low 6. Keeps more money in the pocket of the people who know how to grow it. 7. and creates new jobs at some ambiguous point in the future. If you disagree you are a lazy good for nothing immigrant loving commie pinko liberal entitlement welfare queen who wants to feed off the&nbs

119 Replies 543,611 Views

[quote who="Hellions" reply="4" id="3350049"] You wouldn't happen to have a champion or a unit equipped with a fire or freezing staff? I believe they are supposed to leave a trail of smoke/frost behind as they move. [/quote] Yea, I did, but I traded her an axe pretty early in the game. I guess the command to cause that animation is "stuck".

5 Replies 3,558 Views

[quote who="petrasvu" reply="45" id="3348007"] Quoting Borg999, reply 42Thanks for all these updates! However I disagree with the warlock nerf (from +50 down to +25). Will there be another "ability" available to bump spell damage up another 25%? This made me laught: you already have 4 traits with 20 perc. damage boost and then some staves. When it will be enough for you mh ? > You know you can use "focus" on top of i

212 Replies 640,234 Views