Glad I could help, Scott. Thanks for checking it so promptly! [e digicons]:grin:[/e]
rcf051
Have cast Shrink a couple of times playing as Commander. Doesn't seem to have any impact. The attack strength as shown on the affected unit remains the same, and the attack itself does not seem to be cut in half.
Looking forward to the Toxic Waste Dump improvement now that the Drengins are unplugged.
Got mine and waiting (not patiently). [e classic];)[/e]
Use them all the time when playing with Arcane Monolith spell. Good for resource grab, linking towns to lower unrest, stable upgrade for moving swiftly within territory. Agree with ElenaAhova that if SD decides to eliminate, please keep them as an option that could be enabled.
Got my Steam code by looking at my Stardock account. Downloading now! [e digicons]:grin:[/e]
It's out! Downloading now. Got my Steam code by checking my Stardock account. [e digicons]:grin:[/e]
OOM at about turn 258 --crashed after htting next turn button. Playing Destiny's Embers map. Not reproduceable from saved game file, as on reload am well beyond where the crash happened. Debug.err and zip are here: http://dl.dropbox.com/u/9345577/debug%20v109.err http://dl.dropbox.com/u/9345577/Elemental1_09e-2010
CTD every time I try to take out Magnar. I win, he is eliminated, and then CTD just after message comes up saying he is finished. Debug (renamed debug3), zip, and save game as follows. Seems to be reproducible from save game. http://dl.dropbox.com/u/9345577/debug3.err http://dl.dropbox.com/u/9345577/Elemental1_06-2010-08
Nope -- nor AMD -- Core 2 Duo and Nvidia 7900 GT. Very old equipment, but was working fine (wihtin parameters of system) until the crash.
CTD on turn 605 due to out of memory -- Win XP, SP3. Debug here (renamed "debug2 to avoid over-writing another bug report): http://dl.dropbox.com/u/9345577/debug2.err Zip file here: http://dl.dropbox.com/u/9345577/Elemental1_06-2010-08-29T10-54-32-750.zip
Am having great fun with the game, but just had a CTD in the middle of a tactical battle. The debug file is posted here. http://dl.dropbox.com/u/9345577/debug.err No zip file was created, just a .dmp file with 0 bytes of data. Link here: http://dl.dropbox.com/u/9345577/Elemental1_06-2010-08-28T11-45-14-334.dmp </
CTD after loading an autosave. After loading the file "previousautosave", the CTD happened when I hit next turn, either immeidately thereafter or one turn later (can;t remember -- sorry). http://dl.dropbox.com/u/9345577/debug.err http://dl.dropbox.com/u/9345577/Elemental0_98-2010-08-01T20-47-17-921.zip
CTD when window minimized via Windows XP Task Manager and then attempted to return to game. http://dl.dropbox.com/u/9345577/debug.err http://dl.dropbox.com/u/9345577/Elemental0_98-2010-07-29T20-13-45-779.zip
When I battle for spiders for a piece of armor (can't remember quest name) each time on exiting I CTD. http://dl.dropbox.com/u/9345577/debug.err http://dl.dropbox.com/u/9345577/Elemental0_92-2010-07-24T09-03-45-515.zip
No memory dump was created.
I just posted similar issue -- sorry for duplication. https://forums.elementalgame.com/389073 Jstrebel's work around also worked for me -- thanks much!
I consistently have been unable to get beyond the Creating World screen when I try start a new game with Beta 3C. The load status bars gets as far as the "R" in Creating and then the games crashes to desktop. Debug.err posted at http://dl.dropbox.com/u/9345577/debug.err
I don't do MP and so don;t own Demigod, but do have GC and its iterations, SoaSE and Entrenchment, and an Elemental pre-order. I find the whole discussion fascinating and a wlecome breath of fresh air compared to other developers/publishers who ignore problems and hide for months, announce a patch that they claim fixes everything, and then go back into hiding. Brad and the whole SD team could team much of the gaming industry a good lesson in communication and customer se
I would add Bioshock to the list. While it combines FPS and RPG elements, the character has to make moral decisions that affect the story-line. The setting is amazing and the plot really held my interest.
Glad to hear about the single-player elements, as I suspect a largely multi-player game would be of little interest to those of us who don't do MP. :CONGRAT:
Kryo/idunno116 -- Thanks for the replies. Kryo -- Had reinstalled, will try reinstalling the latest build and see what happens. Idunno116 -- Running as administrator has done the trick, so I am taken care of one way or the other. Thanks again!
For me, the question is less the mode of delivery (mini-expansion vs subscription) and more the nature and price of any future offerings. Given SC/IC's work, I certainly would be pre-disposed to support the work, but it would depend on what I was being asked to buy. Since I don't play multiplayer for the most part, I would not be inclined to pay for offerings in that area. But if the offerings added new factions/units/challenges, I would be interested. The idea overall is intriguing, as it w
I'm bumping this up because I forgot to include the debug.err file when I posted this a few hours ago.
Even with Beta 6, I am still getting "String Not Found" messages for the Auto Launch and Auto Player Ship Design buttons. This happens both in the Options Screen under the Game tab, and in the ship-builder itself. I am running Vista Business 32-bit, Intel Core2 Duo 2.33 Ghz, 2MB RAM, Nividia GE Force 8600GT with most recent driver (12/11/2007). I would post a picture, but do not know how to do so -- sorry! I reported the same issue when these new options first came out